New Skin added - The Devil, with claws, a tail and goatee beard. Check the costume area in the Pawn Shop, it will cost in-game cash but provides invincibility and zero Hospital fees ! - Only comes in red Plus - a few minor updates based on player feedback
New Skin added - The Devil, with claws, a tail and goatee beard.
Check the costume area in the Pawn Shop, it will cost in-game cash but provides invincibility and zero Hospital fees! - Only comes in red
Plus - a few minor updates based on player feedback
In a free update, Magic, Maces and Mange adds 5 brand-new weapons to Hotel R’n’R - Rockstar Simulator, each with their own unique characteristics, new challenges, additional achievements and fancy-upgraded versions to add to your Rider loadout! The update also contains a secret u
In a free update, Magic, Maces and Mange adds 5 brand-new weapons to Hotel R’n’R - Rockstar Simulator, each with their own unique characteristics, new challenges, additional achievements and fancy-upgraded versions to add to your Rider loadout! The update also contains a secret upgrade to the fire crackers and a chance of picking up the new items in the hotel safes.
Along with this we've added numerous PC improvements.
Full patch notes:
Fight back against the security guard
4 brand new Weapons, Magic Wand, Bullet-Mace, Pocket-Pal and Taser Gun
12 new challenges and upgraded versions of each new weapon
5 New Achievements
1 hidden upgrade that reveals a whole new weapon with it’s own mechanics and interactions
New weapons added as Safe items, even the number of the beast!
Applied explosive damage to the manager, plant a C4 at his feet and find out
Fixed fire system, if it looks like it should burn, it will, also try the Oil spray + lighter
Improved electricity system, Cattle-Prod and Taser Gun can cause massive explosions. Hold to overcharge electrical objects
Remodeled character art and increased texture resolution throughout
Improved lighting and FX throughout
Additional achievements
Improved interface and prompts
Added Quest UI for people playing via Quest Link
Small tweaks
Reduced load times and added numerous optimisations
Added hot barrel glow to the Tac-10+
Reduced cost of Bowling Ball Arm in Pawn Store
Reduced upgrade challenge of Foam Finger
Reduced upgrade challenge of Cattle-Prod
Reduced damage needed on Charity Auction ‘Service Please’ challenge to $700
Re-ordered the setlists to put a more unique and exciting one to the first page
Follow us for updates and info about whats happening with Hotel RnR and our other titles: https://www.tiktok.com/@wolfandwood.co https://www.instagram.com/wolfandwoodtm/ https://www.threads.net/@wolfandwoodtm https://x.com/wolfandwood
With the launch of Hotel R’n’R on Meta Quest today we’re taking all the improvements we’ve made to the game and bringing them to PC with a graphics and lighting overhaul! Bring out your inner wizard with the whole new Magic Wand, Bullet-Mace, Pocket-Pal or Taser Gun… wizards use
With the launch of Hotel R’n’R on Meta Quest today we’re taking all the improvements we’ve made to the game and bringing them to PC with a graphics and lighting overhaul!
Bring out your inner wizard with the whole new Magic Wand, Bullet-Mace, Pocket-Pal or Taser Gun… wizards use tasers right?
Incoming improvements:
4 new weapons
New gameplay features
Fight back against the security guard
Use the oil can with the lighter
Remodeled character art and increased texture resolution throughout
Improved lighting and FX throughout
Additional achievements
Improved interface and prompts
Added Quest UI for people playing via Quest Link
Reduced load times and added numerous optimisations
We did a lot in v1.0 to make the game progress with a smooth upgrade curve but we understand if you’re hungry for faster destruction, or even if you’re having trouble with that sticky Infamy challenge! Check out the Wiki for some insider info on weapon stats , upgrade differences
We did a lot in v1.0 to make the game progress with a smooth upgrade curve but we understand if you’re hungry for faster destruction, or even if you’re having trouble with that sticky Infamy challenge!
Check out the Wiki for some insider info on weapon stats, upgrade differences and learn which items will earn you more cash in each hotel.
Hotel R'n'R is officially open! Look out for an update to v1.0. New in v1.0 - List that we can remember doing but there's more New Hotel! There’s a big event coming, yes it’s The Dolphin and Monkey Mincemeat companies annual Charity Auction and you’re hosting - they could probabl
Hotel R'n'R is officially open! Look out for an update to v1.0.
New in v1.0 - List that we can remember doing but there's more
New Hotel!
There’s a big event coming, yes it’s The Dolphin and Monkey Mincemeat companies annual Charity Auction and you’re hosting - they could probably do with a hand setting up.
New Mini-game
Ever wanted to live out the Street Fighter II fantasy? Well, The Devil has a serious case of Envy.
New Setlists
Doubled the Setlists, 10 now available with several completely new mini-games specially designed for Setlist competition.
New weapons!
A fully automatic submachine gun. The modern art paint job tries to disguise that fact but it is pretty dangerous. The Cattle prod - A mix of melee and handheld explosive, the standard electrical current holds 6 charges and will break most items, but when applied to electronics things really pop.
Weapon upgrades
New challenges that unlock upgraded attributes, skins and even new features! Laser sights and silencers are just cool!
Selfi-cam
Take pictures, share them via social integration and even share a 3rd person view of your shenanigans on screen!
Balancing
I covered this in more detail in the previous post but easier to tool up and easier to progress.
Player looks
Yeah the brown-haired-male lead is a Video Game cliche so we added more customisation on your look, different sexes, skin tones and hairstyles, all as arrogant as the next. Not enough games have face tattoos on their lead character - looking at you Nathan Drake.
Vacuum robot in The Loco Lounge
He’ll clean up after you which is nice, sometimes he’ll break things by accident, stupid but cute.
Quality of life:
Prop hunt UI - highlight shader
Microwave functionality
Death doesn’t slow movement so you have a chance to escape before kicking it.
Additional animations
Playable instruments
Throwable kegs and TVs
Optimisations
Bugs destroyed / improved leaderboards
Not to forget that a lot happened in Early Access!
Opened the Firing Range:
The firing range officially opened in the store. A new place to test out weapons, three rounds of pop-up dummies and a scoreboard.
Added Party Mode:
5 Setlists to be played with friends as Pass and Play or Solo against the world in Global Leaderboards.
Player customisation with Hats’n’Tats!
A range of looks featuring facial tattoos, nose piercings and the odd quiff.
Introduced Vanity Items upgrades:
Skull Rings, a Bandoleer and a Jock Strap all offer health or performance upgrades in addition to the cosmetic benefits.
New weapons / enhancers:
Do not disturb: to buy you some more time Antic-ide: Crazy liquid sword enhancer
WRM Support and various quality of life updates.
- We hope you enjoy destroying it as much as we've enjoyed making it!
The world went and changed quite a bit we’ve kept the course and have v1.0 of Hotel R’n’R coming on the 28th May ! A little later than expected but the upheaval of moving to our home offices, mine is mainly made out of garden furniture, has given us time to add a couple more bits
The world went and changed quite a bit we’ve kept the course and have v1.0 of Hotel R’n’R coming on the 28th May! A little later than expected but the upheaval of moving to our home offices, mine is mainly made out of garden furniture, has given us time to add a couple more bits of polish and a couple of surprises that might not have made it in otherwise.
There’s too much to reasonably fit into 1 post, so there will be more info and news to come about the other points over the next 12 days as we lead up to launch.
Follow us on Twitter for smaller updates in the meantime! Wolf & Wood Twitter
Balancing / item strength
We’ve heard that a few people have found the game to grind and that it can be hard early game to get smashing (we understand that not everyone is as burley as us games devs) so we’ve done lot to answer this:
Weapons are much cheaper now, so you can get to the next tier very quickly
We’ve added more Challenges so you can get more bonus cash
Early in the game Safe codes are handed to you every few rounds without the need to win them in Mini-games
The chance of getting a really overpowered safe item is now much higher, some are Really overpowered too
We made it a easier to break items, especially early in the game
The Jockstrap is even cheaper, so you can quickly gain a health boost
The new hotel means that there’s more ways to get Infamy and increase the cash multiplier early on
More character styles
Yeah the brown-haired-male lead is a Video Game cliche so we added more customisation on your look, different sexes, skin tones and hairstyles, all as arrogant as the next. Not enough games have face tattoos on their lead character - looking at you Nathan Drake.
Wiki
We’ll have a very comprehensive Wiki page for Hotel R’n’R that will be ready in the build up to v1.0. There will be plenty of insider tips and tricks for anyone looking to get the most out of each hotel.
Let’s face it, we’re not social media gurus, we’re feature grunts, working hard towards V1.0 of Hotel R’n’R, we’ve got all sorts of new stuff in the pipeline and it’s about time we started sharing. For starters, There’s a whole new level in the works: The Dolphin and Monkey Mince
Let’s face it, we’re not social media gurus, we’re feature grunts, working hard towards V1.0 of Hotel R’n’R, we’ve got all sorts of new stuff in the pipeline and it’s about time we started sharing.
For starters, There’s a whole new level in the works: The Dolphin and Monkey Mince Company Shareholders Charity Auction. We all know that guilty people do more for charity than anyone else and you’re there new challenges, Infamy conditions and let's face it, their dirty cash!
The new level will be unlocked between The Loco Lounge (Hotel 2) and Takeshita Inn (Hotel 3) and features a fully stocked Catering Kitchen, Main Hall, Stage and separate Sound Booth with control board for lights, music, crane and pyrotechnics!
This is part of the larger re-balancing we’re doing across the whole game: making it quicker to load up your Rider with top tier weapons. In addition to this, we’ve created a new challenge system that contains a range of meaty weapon upgrades for people who want to take it to the next level.
There will be more info about upgrades, weapons, mini-games, sandbox mode and other features in the weeks ahead as we gear up to full launch.
If there is anything you’d like to see in the future, please drop it in the discussions!
The whole new “Party Mode” has been added to the TV in backstage, an arcade style mix of challenges and new game modes designed to create competition through Global Leaderboards or local pass-and-play. The new mode is made up of “Setlists”, a group of 5 challenges that feature un
The whole new “Party Mode” has been added to the TV in backstage, an arcade style mix of challenges and new game modes designed to create competition through Global Leaderboards or local pass-and-play.
The new mode is made up of “Setlists”, a group of 5 challenges that feature unusual weapon selections or completely new game modes designed exclusively for “Party Mode”. Not limited by single player “Infamy” progression, challenges will use a selection from the full arsenal of items available to create some weird or massively overpowered hotel challenges that make use of top tier weapons such as double revolvers and shotguns.
New rules and game modes vary the Setlists - shooting apples off the maid’s head in Hell or “Prop Squad”, a prop hunt style game where a random item in the hotel is made extremely volatile and is quietly ticking down. You need to quickly find it and carefully dispose of it in the rider - any knocks or bumps will lead to the item exploding and causing collateral damage to you and the hotel.
The World Tour hotels now have global leaderboards so you can compete to be the best with any rider setup. Infamy counts so playing the story is an advantage here. Party mode will ignore infamy and just let anyone jump in and play on a level playing field!
Get the “Frat Jerk” skin for free from the store to look like a douchebag - that’s what the maid said not us!
New Vanity Items The new Vanity Items offer a range of health and performance upgrades that can be equipped in addition to the Rider items. A new “Vanity” slot is available and any of the following can be used to supplement your preferred rider setup. They also look cool. Jockstr
New Vanity Items
The new Vanity Items offer a range of health and performance upgrades that can be equipped in addition to the Rider items. A new “Vanity” slot is available and any of the following can be used to supplement your preferred rider setup. They also look cool.
Jockstrap - Damage resistance Protection cup offers 30% extra player health, how? Probably a confidence thing. Cost: $640
Fancy Rings - Punch harder A selection of pawned wedding rings, each tells a story that we don’t have time for. 25% increase in punch power and durability. Cost: $1,590
Skull Ring - Increased weapon durability Wanna look like a badass-pirate-biker? You need a Skull Ring! Oh and all rider melee weapons take 30% more damage. Cost: $14,710
Bandoleer - Double guns! As seen on the catwalks of Paris and every good spaghetti western, the Bandoleer doubles any guns in your rider. Weapons affected: Antique pistol, Revolver and Shotgun. Cost: $24,860
New rider items
Do not disturb Now available in Pawn to Die, the “Do not disturb” sign will stop the maid from attempting to enter the suite. You’re free to continue your rampage, she will simply see the homemade sign and turn back without trying the locks. Cost: $2,350
Antic-ide Enter the Antic-ide, an enhancer that grants you a magic sword and super-slow-mo time, anything the sword touches immediately breaks with a blast of 1970s kung-fu action. It’s OP but the price tag reflects that. We’ve halved the cost of the mind control enhancer, Mindylphen, to balance it out. Cost: $42,010
Goth look Is your soul filled with ravens and darkness, is your real name Brian? This could be the look for you. Cost $1,000
Updates
Additional improvements to the Pride mini-game scoring.
Optimisations for the Black Hole performance.
Removed old system for connecting Valve controllers and replaced with a new and improved one - you are not required to be switch the controllers on at the start and the check is optimised, this will aid performance for all SteamVR users.
Hotel rider is now cycled through by touch and punch rather than hover and press.
Reduced threshold for safe codes to 40% for people with Infamy above 6.
General bug fixes.
What next?
We’re working on a big update called “Party Mode”, an arcade mode that will have “Setlist” groups of challenges which can be played in a group pass-and-play or solo with global leaderboards for each set.
Each Setlist will be a group of different challenges between different hotels, there will be timed or weapon specific challenges that don’t have the usual Maid, Manager and Security routine. The challenges will use a mixture of all weapons, enhancers and modifiers even if you don’t have them unlocked in World Tour and we plan to create a starter set so that it is quick and easy to get friends and family involved.
Along with leaderboards for Setlists we’re looking into leaderboards for each hotel, there is a lot to consider but we’ll keep the discussions up to date with progress.
WMR now supported! Firing Range: The firing range is officially open in the store. A new place to test out weapons, three rounds of pop-up dummies and a scoreboard. T-Shirt cannon supercharged: The T-Shirt cannon is a much more formidable weapon. More power, better handles items,
WMR now supported!
Firing Range: The firing range is officially open in the store. A new place to test out weapons, three rounds of pop-up dummies and a scoreboard.
T-Shirt cannon supercharged: The T-Shirt cannon is a much more formidable weapon. More power, better handles items, especially the powerball and beer cans.
Hats’n’Tats! We created 4 additional looks for your character, each around different musical subcultures that we’re fans of at Wolf & Wood:
Smash it up! A Punk from the Kings Road in London
The man in black, a tight Rockabilly quiff and black shirt.
The dirt, a pure 80s Metal look with headband and
Lil’Rapper, complete with facial tattoos.
They’re purely for vanity and you can pick them up in Pawn-to-die for a very reasonable $1,000.
Along with this we’ve been working on additional features and improvements for the fire system, the oil spray now allows you to instantly light items
Improvements to the hotel staff item-collision, eggs and plates now have more impact on the staff. Matched unlocking items backstage to correlate with the hotel unlocks. Backstage now has more breakable items. Fix for saving data when the Steam username contains non-standard char
Improvements to the hotel staff item-collision, eggs and plates now have more impact on the staff.
Matched unlocking items backstage to correlate with the hotel unlocks.
Backstage now has more breakable items.
Fix for saving data when the Steam username contains non-standard characters.
It’s now possible to shoot beer cans from the T-Shirt cannon, further T-Shirt cannon updates coming soon.
Player facial animations now change with hand gestures to make you look 38% more arrogant.
Fixed the issue for receiving achievements when unlocking Hotels and placed in an unlock for anyone who has already completed these challenges. Fixed the issue of some challenges counting additional amounts. Updated the UI in heaven so that is will now display after the user has
Fixed the issue for receiving achievements when unlocking Hotels and placed in an unlock for anyone who has already completed these challenges.
Fixed the issue of some challenges counting additional amounts.
Updated the UI in heaven so that is will now display after the user has started moving.
Lowered the damage threshold on certain items to make them easier to break in a single throw.
Improved/standardised the time it takes to set items on fire in Hotel 1.
Improvements to how the piano breaks in Hotel 3
Improvements to the Blackhole weapon.
Improvements to the Zen garden structures in Hotel 3.
Fix for store unlock issues when clicking on the backstage icon before the scene has faded in.
Added additional items to throw in the onboarding dive bar.
Improvements to the Garden in Hotel 4
Miscellaneous bug fixes.
Please let us know if any of the above issues persist.
Most of you know that by now! But it is, we worked hard to resolve the day one issues and now we are happy to say... Hotel R'n'R is LIVE! There is more to come, this is an Early Access launch and we have new systems and ideas we'd like to introduce but it relies on your feedback
Most of you know that by now! But it is, we worked hard to resolve the day one issues and now we are happy to say... Hotel R'n'R is LIVE!
There is more to come, this is an Early Access launch and we have new systems and ideas we'd like to introduce but it relies on your feedback as we go. like "Big Brother" in 1984, we're always watching, be it comments, streams or let's play, we're paying attention and taking note. From wanting to stab the sausage with a fork to how the levels are balanced we're there.
We'll post a bit of info when we've had some sleep but for now, enjoy!
Patch notes: - Added Index support - Tightened up Oculus Touch grip/release - Index Controller snap turn - Oculus default controls
Roadmap: - Full details to come but we're planning to open up the firing range to make weapon testing that bit more fun!
As we fast approach our deadline, we're working flat out to make R'n'R the best gonzo-smash'em'up ever, here's some of what to expect for launch: 5 Hotels, each bigger then the last with multiple rooms, different themes and unique challenges Robot crocodile waiters Addictive game
As we fast approach our deadline, we're working flat out to make R'n'R the best gonzo-smash'em'up ever, here's some of what to expect for launch:
5 Hotels, each bigger then the last with multiple rooms, different themes and unique challenges
Robot crocodile waiters
Addictive gameplay loop with fully voiced narrative and lots of cool things to unlock
Croquet and cakes
4 weird mini-games that have you do The Devils bidding (and gardening)
A car in a swimming pool
Pawn shop with LOTS and LOTS of weapons, enhancers and modifiers
Banging soundtrack designed around the action, influenced by some fantastic bands/artists played by someone who can't even read music
A rider full of guns, fish and explosives, just like El Mariachi
Our first preview is live on UploadVR! With video preview. With quotes like "This is a technically impressive and inexplicably addictive bit of VR chaos." we're getting pretty excited in the build up to the R'n'R Early Access. This is an Alpha and we've still got a ton of things
Our first preview is live on UploadVR! With video preview.
https://uploadvr.com/hotel-rnr-preview/
With quotes like "This is a technically impressive and inexplicably addictive bit of VR chaos." we're getting pretty excited in the build up to the R'n'R Early Access.
This is an Alpha and we've still got a ton of things to finish and polish but it's shaping up.
Watch the preview video here: https://www.youtube.com/watch?v=h_CgfApCXzI
More info to come about mini-games and the later hotels to come this is just the start of it, please follow, wishlist, comment, get involved and all that stuff.
Check out the short explanation video: FAQ: Q: Is it just smashing up hotels? A: "That is the primary mechanic but that isn't the end of it, the fun is in how creative you get doing it. The maid won't come to check the room until you break a few items so you have infinite time to
Check out the short explanation video:
FAQ:
Q: Is it just smashing up hotels?
A: "That is the primary mechanic but that isn't the end of it, the fun is in how creative you get doing it. The maid won't come to check the room until you break a few items so you have infinite time to 'setup' the hotel before any timers start.
We're working hard on the game progression so that you always feel like there is something new just around the corner. Currently there's 29 weapons, modifiers and enhancers for you to purchase, these range from straight up melee weapons such as Boxing Gloves and explosive Firecrackers, to weirder more conceptual things such as a glue gun or the Black Hole."
Q: You make story games, is there a story?
A: "You visit hell, sell your soul to the devil, who is fully voiced, and eventually decide that you want to take it back.The story is light in comparison to A Chair in a Room or The Exorcist: Legion VR but we've recorded plenty of voice back and forth between the hotel staff to keep each playthrough entertaining and fresh"
Q: What else is there to do?
A: "We've created 4 mini-games so far, the video alludes to two of them, Club Lust, in which you create a Frankenstein dancer for The Devil by throwing body parts around a seedy strip club and Sloth, a workout on behalf of the devil with sweatband and all. There's also an underwater scavenger hunt based around a car in a swimming pool for Greed and Pride sees you trimming Satan's bushes.
The hotels also have some environmental activities such as AR bowling in Tokyo and lawn croquet in England, which is good for unsporting losers as you can smash it all up after. "
If anyone has any questions about Hotel R'n'R please ask in the discussions, we've got 2 month until we go into early access so we're going to start chatting more about the process.