Hi there!
Here's the second patch for the alpha of Rhythmy! This patch was supposed to be "bigger" but as a lot of modifications, improvements, new features, appeared in the making of this patch, we've decided to split it into two patches, so here's the first part of this big patch.
Don't forget to join our Discord to apply to the alpha, or just to get more frequent updates!
Let us know what you think about these changes!
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VERSION 0.5.0a
Additions/modifications:
- UI Redesign on, Splash Screen, Main Menu (level selection) and some new scenes/menus
- New Pause Function/UI, you can now pause/resume/leave/restart anytime during a level!
- New Lose Layer
- New Win Scene
- General Error - Rebalanced (new last phase that replaced the previous one)
- Clown - Tweaked some random spawns, to be less punishing
- Complete rewrite of all scenes, behaviours, levels according to new standards, and some project/code cleanup
Fixes:
- Fixed the Parallax behaviour on some scenes
- Fixed graphical issues with some sprites
- Fixed graphical issues with some despawn animations
- Fixed a possible blackscreen issue on levels
- Fixed Greenworks (Steam) integration
- Fixed the game's lost focus script, to now trigger the pause
- Fixed first launch sound properties
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