Small additions and bug fixing. Sorry about battle results bug in the Castle Mode ːsteamboredː
Changelog:
- Added Local Avoidance of Units system that make unit's path is more natural (can be disabled in the Performance menu)
- Added mouse sensitivity settings in the Controls menu
- Changed some block animation values
- Fixed negative values after applied effects (buffs / debuffs)
- Fixed bug that battle set wrong battle result in the Castle Mode
- Fixed bug in points calculation in the Castle Mode
- Fixed map lighting bug
- Fixed many small internal bugs
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