The First World War: Ukrainian Language Release
With the assistance of our Ukrainian community, we have finally completed a Ukrainian language version of Making History: The First World War.

Technical data

With the assistance of our Ukrainian community, we have finally completed a Ukrainian language version of Making History: The First World War.

Repaired broken strings in French release that prevented some unit order interactions. Also fixed errors in some City names.

We are very happy to announce that the Turkish language version of Making History: The First World War is now ready. While we are calling this our Ottoman Release, all Lobby, Hud and Event text has been localized to contemporary the Turkish alphabet. We will continue to offer new

We have now completed translating a French language version of Making History: The First World War. Plus, we have included a Turkish language localization option that is currently still in being tested.

We have now implemented a Spanish version of Making History: The First World War. All text content for both have been localized but there will likely be errors or poor translations in some places. Additionally, there are strings that do not fit well in the UI. We will over time a

For the last several months our focus has been on localizing The First World War into different languages. We released an early Chinese version a few weeks ago and now have a working build that adds both Russian and German. We've decided to make these imperfect translations avail

Quick patch to fix missing strings in The July Crisis scenario.

The Chinese language version of Making History: The First World War is now ready to share. All Lobby, Hud and Event text has been localized to Simplified Chinese. This is a large amount of text - over 10,000 lines of translations. The Events alone were over 7,000. So there's a go

A Chinese version of Making History: The First World War has been requested by multiple community members. We just wanted to let our Chinese players know that a translation is being worked on. We've completed most of the UI and are beginning on the many events and units. We will

In this update we fixed several user reported bugs and content errors. A few modifications were made to some Events which we believe is the source of a troublesome save bug that some users have experienced. There are not many changes to the game at this stage, however we are plan

In this new update we focused on fixing some known bugs that were all reported by the community. One big issue involved the Editor. The bug prevented users from creating naval units in mods. This problem was resolved and should now be in working. Since the initial release of The

Minor update to the game lobby. The nation icons for the new scenario Clash of Continents have been added to the Select Nation panel.

Factus Games announces the release of a new scenario for The First World War called The Clash of Continents. It has a non-historical setting with sandbox style gameplay inspired by the classic board game Risk and it’s available free for all owners of the game. There are 6 major f

Since the game's release back in March we’ve been collecting input from the community on bugs and feature improvements. Many of these have been addressed in this new update. There are still unfinished items on our task list but we felt it was time to offer what we have so far. Mo

Factus Games announces the official release of Making History: The First World War. All the primary gameplay coding is finished and the main content has been added to the game. Leaving Early Access does not mean the game is no longer in development. There are still improvements p

The latest update is mostly focused on cleaning up the game in preparation for the transition to a final release. Since all the key gameplay coding is complete and the primary content is in game, we feel it is time for Making History: The First World War to exit Early Access. Thi

In this latest game update for the Making History: The First World War we are exposing the full set of Steam Achievements. Last release had just two. Now the game offers the total maximum allowed, 100. They’re mostly conquest milestones measured by taking control of a specified l

In this update we unlock a 3rd scenario: The Russian Revolution. It starts in the weeks prior to the collapse of the Central Powers. The early game is mostly focused on the surrender of the Bulgarians, Ottomans, Austro-Hungarians and ultimately the Germans. What follows is all th

This release is a major update that offers several big feature activations. To begin with the Making History: The First World War Editor is now available. A starter mod scenario called Empty World has been included. This is basically a clean map with no assets or nations. We did

The update this week unlocks the Multiplayer feature. Players can now Host & Join games in using The First World War game lobby. We’ll soon be adding Editor and Steam Workshop support. These two features are best left for the final stages since game changes can easily break m