One More Roll

PapayaDev

Released
Nov 2, 2018
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    20% Discount during the Lunar Sale + Info

    The discount will run until the 12th of February! ːsteamhappyː Progress on the next update is going well. It's mostly done however I've decided to spend some time rewriting a lot of the games super old code since it's causing some issues with the replays. I'm not sure how long it

  2. Developer post

    Patch 0.6.2 + Info

    - Added 2 New levels to the game. "3 - 18" and "3 - K5". - Fixed a bug regarding moving platforms. - Fixed a bug regarding Best Times not displaying properly. - Added an option that makes the game auto-open the leaderboards upon level completion. The next update will include 10 n

  3. Developer post

    Patch 0.6.1

    - Added 3-16 and 3-K1 to the game. - Major improvements to level 3 - 2. - Minor improvements to levels 2 - 4, 2 - 11, 3 - 1, 3 - 3, 3 - 5, 3 - 7, 3 - 9, 3 - 11, 3 - 12, 3 - 13, 3 - 15 - Changed the goal mesh to a circle and improved it's collision - Fixed a bug that caused the st

  4. Developer post

    Patch 0.6 - New World and World 2 Improvements!

    This update is the first major content update to the game since launch. It features the following. - A entirely new world! It's placed between the original world 2 and 3 and has 19 levels with 4 more coming tonight. - World 2 Improvements! 10 New levels have been added to world 2

  5. Developer post

    Winter Sale & Information about Patch 0.6

    One More Roll is 20% off during the winter sale. This will be one of the deepest discounts during the early access period. ːsteamhappyː Patch 0.6 will also be coming out in a couple of days. The planned date is december 23rd 27th (a beta is out now though). It will include a new

  6. Developer post

    Patch 0.52.3

    - Made an attempt to fix a bug regarding levels being randomly completed for some users. - Removed the 0,5 second time add-on on pause and replaced it with a pause counter on the leaderboards - Minor UI improvements and a lot of code refactoring.

  7. Developer post

    Patch 0.52.2

    - Fixed a bug that caused the grass in world 1 to slow you down while in the air. - Improved goal and teleporter collision during low fps - Fixed a bug regarding moving platforms in local multiplayer - Fixed a bug that caused locked levels to unlock when they should not have. (An

  8. Developer post

    Patch 0.52.1

    - Fixed a few issues with the new levels. - Added an option to disable the animated portals in world 5. (improves performance a lot) - Added an option to disable camera collision. - Made the timer show miliseconds (x,xxx) instead of just deciseconds (x,xx) to match up with the le

  9. Developer post

    Patch 0.52 - World 1 Improvements!

    - Added 5 new basic levels to world one. 1 - 3 "Slingly Slopes" 1 - 5 "Bent Path" 1 - 9 "Elevator" 1 - 11 "Plankway" 1 - 13 "Connected Platforms" - Added 2 new Kaizo levels to world 1. Kaizo 4 - "tilted" Kaizo 5 - "screw these screws" - Fixed a bug regarding the grass in world 1

  10. Developer post

    Patch 0.51 - New Levels!

    - Added 3 new levels. These are part of the world Kaizo 1. The start of a really hard world meant to be played after completing the rest of the game. - Changed the physics on the cube shaped bumpers to be more consistent. - UI fixes, improved it slightly for 4:3. More needs to be

  11. Developer post

    Patch 0.503

    - Added the level name on top of the leaderboard visible inside the level. - Removed physics from signposts in order to made speedruns more consistent - Fixed a few UI issues - Made it possible to actually select the final hidden level after it had been completed - Made hat times

  12. Developer post

    Patch 0.502

    - Made minor improvements on levels 1-5, 1-7, 1-8, 1-10, 5-4, 5-6. - Made major improvements on levels 5-1. - Fixed a minor issue with the portals. - Fixed a bug that caused the game to forgot to unload a level when exiting to the main menu. - Improved the bouncing on top of cone

  13. Developer post

    First patch - 0.501

    - Fixed a music track that couldn't be turned off. - Fixed a bug that caused certain bonus levels to not unlock. - Improved the transition to secret levels. - (hopefully) Fixed a bug that caused the game to launch in VR. - Fixed a bug that caused the level name to dissapear - Mad

  14. Developer post

    Early Access Release !!!

    That's it. Early Access Release. Yay. I hope everyone that buys it will enjoy it. If you find any issues / have feedback please let me know on the steam forums. Some other info: I ran into an issue with the character editor causing chrashes. I have decided not to include it in th