oOo: Ascension

Kenny Creanor · Extra Mile Studios

Released
Sep 26, 2018
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

11 posts
  1. Developer post

    Fix for Loading Bug

    A quick update this morning with a fix to the bug that prevented the game from launching due to an incorrectly named .exe and data folder. An embarrassingly simple mistake that got overlooked so a massive thank you to @Tulepeeker and @Inferno for pointing it out!

  2. Developer post

    oOo: Ascension v2.0.2

    - Fixes to collision detection while on moving Platforms - Fixes to UI display when playing using a mouse - Minor difficulty reduction on 3-10 - Minor difficulty reduction on 9-10 - Minor difficulty reduction throughout Sector 7 - Update to Main Menu UI colour to reflect current

  3. Developer post

    v2.0 - A.K.A The 'Mercy' patch

    It'd be an understatement to say oOo dominated much of my life last year - it utterly consumed it. Relentlessly pursuing various platform launch dates whilst trying to market, bug fix and polish the game meant that by the time it hit Steam in October I was already worn down (a ne

  4. Developer post

    oOo: Ascension is now available on Linux!

    It took a lot longer than I'd hoped, but oOo: Ascension is now available for Linux +SteamOS! Many, many thanks to the incredible Linux community for helping with the initial and inevitable teething problems, and a special thanks to Liam from GamingOnLinux.com for his detailed and

  5. Developer post

    oOo: Ascension v1.2 is now live!

    It's been a long month since launch, and I've had some invaluable feedback from a number of players, and as such this patch sees some big changes to level designs and menu UI, as well as a large number of controllers now being supported. Patch Notes v1.2: - Changes to level desig

  6. Developer post

    Patch Notes v 1.1.2

    Just a small patch this morning - - Fixed an issue where the game crashes when trying to exit via pause menu - Fixed an issue where the leaderboards for the last Sector wouldn't update when completing the game - Fixed an issue where the leaderboards would not load properly for a

  7. Developer post

    Version 1.1 Patch Notes

    Thanks to all the feedback we've received since launch, we've decided to make a few tweaks to make the game a little bit more intuitive! - New design for the Pause Menu in 1 player mode - We have added a button to toggle the Music Tracks on and off, to add to the existing mute op

  8. Developer post

    oOo: Ascension is now available with a 10% launch discount!

    And we're live!! So far so good, it's been great to watch all the streams going up and one player has already completed the entire game, triple O times and all! An incredible feat, and so happy to see the game being so well received! Thanks again to everyone who has bought and pl

  9. Developer post

    oOo: Ascension up for 'Best Game' at the 2018 BAFTA Scotland Awards

    oOo: Ascension might not be the biggest game of the year, and while still flying under the radar for many, it hasn't gone unnoticed by the good folks at BAFTA Scotland who have nominated us for Best Game at the upcoming 2018 BAFTA Scotland awards! This is an incredible surprise t

  10. Developer post

    oOo: Ascension Gets Nominated for "Best Game by a Small Studio" Award!

    We could not be more delighted to announce our nomination for this years TIGA awards, as one of the contenders for 'Best Game by a Small Studio'! It's a massive honour to be nominated for such an award, and from the looks of it, the calibre of the competition means we must be doi

  11. Developer post

    oOo: Ascension is coming to Steam!

    **LAUNCH ANNOUNCEMENT** Indie arcade hit oOo: Ascension is coming to Steam! Test your reflexes, problem solving and patience in a neon-drenched universe where each new track will push your skills to the limits and beyond. Enjoy 90 levels across 9 visually stunning Sectors each wi