v1.0.2 small updata!
Now the minimum screen resolution for the game is 800*600 (previously it was 1024*768), so now 1280*720 and such are available. Sorry for the trouble!

Developer posts and news about this game.

Now the minimum screen resolution for the game is 800*600 (previously it was 1024*768), so now 1280*720 and such are available. Sorry for the trouble!

Game Balance: Now Claudio starts with 4 Materials and 4 Regents. Blacksmith Recipe Change: Advanced Leather Armor is now Rank 2 (was 3), and Bullet(4) was added in Rank 0. Material cost change: 40 -> 30. Arcane Engineer Skillpath had its skills' order changed. Now Artificer sk

Thank you everyone, I think the game reached the state where I initially planned to be complete. So now it's v1.0.0 and fully released, with -10% discount again! Additional Feature: Japanese language is added, and another language can be added externally. Language can be changed

Quality of Life Improvement: Added a "Back" button in the selecting Skillpaths screen. You can also push the ESC key to go back without choosing the Skillpaths. Fix: Fixed the bug where winning the game may leave more than one game record.

Additional Feature: Now the game record is available! From the title menu, you can view information of how your previous runs ended. Quality of Life Improvement: Skill GUI improvement. Now you need to click only once to learn a new skill. You need an extra step only when there's

Fix: Eliminated the bug where you can target yourself when using a wand, causing the game to freeze. Sorry about this!

Additional Feature: Skillpath History is implemented! Now you can view your previously taken skillpath patterns and copy one of them with one click! Quality of Life Improvement: Difficulty explanation is displayed when you hover your mouse pointer over the choices. Log is display

Quality of Life Improvement: "Level Up!" log will show up when you level up. Quick Wait input (LShift by default) is mentioned in the tutorial and the quick help. Fix: Removed a bug in which a certain input allowed to unequip cursed equipment and caused a freeze.

Thank you, players! Fix: Corrected wrong Item effect description. Wording change: NUT (Nutrition) -> NUTR Fixed some typos.

Thank you, players! Fix: Collected wrongly swapped rule name of Maria and Claudio. Collected several typos in skill descriptions. Added a hint on enemies spawning over time. Fixed the wrong effect on Green Blood skill.

Additional Feature: Movement/melee attack is now possible with keys! By default, it's , but you can change the key bindings. Quality of Life Improvement: Added "Back" button in Achievement screen to go back. Light strength while you are in a corridor is increased, so it's clearer

Bug fix: - Failed to apply certain conditions. - An ingredient could be "used" to do nothing and it just disappears. - Some of the hint text included old, irrelevant information. Sorry for the inconvenience!

- Bug Fix: There was a bug in the inventory interface which caused the game to freeze under certain input. - Typo in some enemy name is fixed. Sorry for the inconvenience!