Super Steampunk Pinball 2D

NCC MooreSteve McRae · Devonian Interactive

Released
Jan 19, 2018
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    HexiHashi Now Available!

    Hey everyone, I just wanted to drop a line that my brand spanking new game, HexiHashi is out now! Check it out! I know a few of you were kind of hoping this would be another pinball game. Maybe some day... but for now, I'm having fun trying out different genres ^_^ Happy trails!

  2. Developer post

    A New Game Appears... HexiHashi!

    Hello pinball fans! Over the past year or so, Steve and I have been working on an entirely new game that has nothing to do with pinball! It's called HexiHashi , and it's an abstract puzzle game about connecting nodes with bridges. Steve wrote the most amazing piano score for it,

  3. Developer post

    December Contest Results!

    Hi Everyone, here are the results of the December contest! Major_Melon - 98,730,973 Gormandizer - 20,371,832 SVW1899 - 16,188,718 Zotmeister - 14,463,886 Sakurazaki - 7,340,691 I will be running down the list and trying to friend people to be able to chat with them, so if you are

  4. Developer post

    Surprise Christmas Contest Begins Today!

    Merry Christmas Everyone! The December contest begins today!! The contest begins Dec 20th! The contest ends at Midnight on Boxing Day (EST). Whichever player manages to get the Highest Score during this period of time will receive a FABULOUS PRIZE with NO CASH VALUE!!! There will

  5. Developer post

    Update 2

    Hi all! Long time no see! This update is a quick one, because something really cool has happened! Steve has been inspired to continue writing music for the game, so we have a new track! In addition to adding it to the OST, the new track has been set to the background music for th

  6. Developer post

    State of the Game Address

    Greetings Pinball Maniacs! It's been a while! I'd like to share some news about how the game is doing, things that have been going with me, and various other items of note. So, we did pretty well on the summer sale (relative to how things have been going so far). We sold about 50

  7. Developer post

    May Contest Results!

    Hello everyone! So here are the results of the May contest! Major_Melon -- 11 sroger -- 5 AnthonyCZ95 -- 4 kbean -- 3 vinny21 -- 2 WearyAmoeba -- 2 The highest scoring player that hasn't yet won the contest is kbean! Congratulations! I've been trying to get in contact with the wi

  8. Developer post

    May Contest Begins Today!

    Felicitations Malfactors! The May contest begins today!! The contest begins at 5pm Today! (EST). The contest ends at Midnight this Sunday (EST). Whichever player manages to get the MOST TURBO LOOP SPINS during this period of time will receive a FABULOUS PRIZE with NO CASH VALUE!!

  9. Developer post

    Patch 8 + April Contest Results!

    Hi all! Another Friday, another Patch! But first! Contest Results! Our top 5 for the contest were as follows: Major_Melon --- 149,812,121 sroger --- 9,713,803 ==> AnthonyCZ95 --- 883,638 <== joan --- 184,200 MinusBrain --- 125,008 Once again, an excellent showing from every

  10. Developer post

    Patch 8 + April Contest Results!

    Hi all! Another Friday, another Patch! But first! Contest Results! Our top 5 for the contest were as follows: Major_Melon --- 149,812,121 sroger --- 9,713,803 ==> AnthonyCZ95 --- 883,638 <== joan --- 184,200 MinusBrain --- 125,008 Once again, an excellent showing from every

  11. Developer post

    The April Contest Starts Today!!!

    Greetings vertebrates! The April contest begins THIS VERY EVENING! The contest begins at 5pm Today! (EST). The contest ends at Midnight this Sunday (EST). Whichever player manages to get the HIGHEST SCORE IN ONE GAME during this period of time will receive a FABULOUS PRIZE with N

  12. Developer post

    The April Contest Starts Today!!!

    Greetings vertebrates! The April contest begins THIS VERY EVENING! The contest begins at 5pm Today! (EST). The contest ends at Midnight this Sunday (EST). Whichever player manages to get the HIGHEST SCORE IN ONE GAME during this period of time will receive a FABULOUS PRIZE with N

  13. Developer post

    The Great and Glorious UPDATE 1

    Bonjour pinball fanatics! SSP2D has been updated with an honest to goodness content update! Roughly, I've added a bit more variety of to the game by adding a ball roster, where different balls have different effects on the gameplay! Furthermore, a certain amount of progression ha

  14. Developer post

    The Great and Glorious UPDATE 1

    Bonjour pinball fanatics! SSP2D has been updated with an honest to goodness content update! Roughly, I've added a bit more variety of to the game by adding a ball roster, where different balls have different effects on the gameplay! Furthermore, a certain amount of progression ha

  15. Developer post

    Patch 7...

    Hi guys! Another Friday, another patch! PATCH NOTES! So! Turns out I introduced a game-breaking bug when I added sound effect pausing in the last patch! Oops! This is the one related to the bonus round not ending correctly. I'll spare you the details, but it's fixed now! My long-

  16. Developer post

    Patch 7...

    Hi guys! Another Friday, another patch! PATCH NOTES! So! Turns out I introduced a game-breaking bug when I added sound effect pausing in the last patch! Oops! This is the one related to the bonus round not ending correctly. I'll spare you the details, but it's fixed now! My long-

  17. Developer post

    Patch 6!

    Hello all you beautiful people! Today's update has quite a lot to it (once again, kudos to Major_Melon for his extensive bug reporting)! PATCH NOTES Adjusted spawn depth of multiplier ball sparkles so that they are at the same draw depth as the ball. Corrected earlier inattentati

  18. Developer post

    Patch 6!

    Hello all you beautiful people! Today's update has quite a lot to it (once again, kudos to Major_Melon for his extensive bug reporting)! PATCH NOTES Adjusted spawn depth of multiplier ball sparkles so that they are at the same draw depth as the ball. Corrected earlier inattentati

  19. Developer post

    Patch 5

    Hi everyone! This is a bug fixing patch, rather than a content patch. Thanks again to Major Melon for bringing these issues to my attention! PATCH NOTES Apparently it was possible to bounce the ball out of the cannon during the bonus stage attainment animation. I've put a collide

  20. Developer post

    Patch 5

    Hi everyone! This is a bug fixing patch, rather than a content patch. Thanks again to Major Melon for bringing these issues to my attention! PATCH NOTES Apparently it was possible to bounce the ball out of the cannon during the bonus stage attainment animation. I've put a collide