Achievements are in - See you at the finish line!
Rules The rules are now visible in game as well. Let us know if we missed anything.

Developer posts and news about this game.

Rules The rules are now visible in game as well. Let us know if we missed anything.

Discuss the meta, post match requests and find opponents. Join us on the Chess Cubed Discord Server

Android Release You can now play Chess Cubed anywhere! Cross-platform play has come to the Android platform. Download Chess Cubed from the Play Store. New mode Survival mode has been added. When this mode is selected HP will not regenerate. Balance updates ♞ Knight movement cost

Music is now customizable in settings. You can choose the song that play for When you are Tied, Winning or Losing. Contextual Highlights Pieces now have colored Highlights for various states of game play Green - This piece has an available move. Yellow - This piece is encroaching

You can now select the region you'd like to play in! The default was U.S.A - East coast but now most major Regions are provided. Try it out Europe! Also - Night Mode is in! To Toggle NightMode, Hold Left Control + T. This might change in the future but that's it for now!

In tradition Chess the 3rd row is empty but in Chess Cubed the is a formation option that allows some extra pawns to be placed there. Question: What other arrangements would you like? Are you against formations where pieces are spawned below the Cube? Are you open to formations t

The Drawer Tab on the lower right has a Toggle called Environment. Use it to change stages. The Space Stage is for Night and Dark places. Hope it helps Lukas and co! Later on, the stage will have asteroids and planets rotating around the cube. We released this earlier for the con

If you or someone you know would like to be featured in the Game, we have some ideas for Achievements we want created in about a months time. Just message me or this Post for a shot!

In 30 min. Feel free to tell your friends on Reddit, Facebook, Twitter, etc. Thanks for the support people! Be sure to give us hell so we can make a better product!

Edit: Poll Here We've had quite a few people ask about the status of the game so I thought I'd clear some things up: 1 - We planned on launching when the AI was finished(close but not done). 2 - Integrate a mode where people could play each-other for money. 3 - Change up some of

The in game menu tray now has bgm and sfx options among other things. We feel that the games 3d enviroments are alot more immersive due to players moving around the camera to see the game. Loading times have been improved as well.

Game menus have been revamped and should be visible in the trailer along with some more insight to the games mechanics. Hope it was worth the wait! Who wants to be a mod? Looking for people to help out in the forums for when the game launches.(which is soon)

First - what is a Solver Behaviour? Think of it as a silent observer that watches your game with an intent to modify the cube to a Pattern it desires. In between turns, The solver will rotate the cube so long as neither player are in check/mate.This is optional. Don't freak out!

We've got an overhaul of the UI in the works. It should give the game a much better feel. The widgets in the game screen are gone and moved to a tab that can be pulled out anytime during gameplay. Again, sorry for the delay. Early Access is supposed to be where some of this stuff

We've got an overhaul of the UI in the works. It should give the game a much better feel. The widgets in the game screen are gone and moved to a tab that can be pulled out anytime during gameplay. Again, sorry for the delay. Early Access is supposed to be where some of this stuff

We are delaying the release by a couple of days to attempt to get the AI in working order. As you might imagine, given the games complexity, it's not a walk in the park! Thank you for your patience. Right now these are the features we have for Early Access: Online Multiplayer is

We are delaying the release by a couple of days to attempt to get the AI in working order. As you might imagine, given the games complexity, it's not a walk in the park! Thank you for your patience. Right now these are the features we have for Early Access: Online Multiplayer is