Horde Of Plenty

SMONCH, LLC

Released
Jun 11, 2020
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    2022.4.17.0 Patch Notes

    Fixed: Aiming correctly but with sporadic firing under low frame rate conditions.

  2. Developer post

    2022.4.15.0 Patch Notes

    Potential performance improvements: Changed: Upgraded 3rd party input controller package to the latest possible. Changed: Reverted memory management to previous settings.

  3. Developer post

    2022.3.3.0 Patch Notes

    Added: Re-add undocumented keyboard based virtual sticks via WASD and arrow keys. Changed: Make refresh rate selection automatic. Changed: Migrate from Unity 2018 to Unity 2021. Changed: Re-bake all lighting for Unity 2021 compatibility. Changed: Update UI for Unity 2021 compatib

  4. Developer post

    Update 2020.2.19.1

    Fixed an issue with switching between different game controllers in play mode. Fixed a haptics issue that was introduced a few days ago in the last patch. Fixed an issue with the resolution settings UI.

  5. Developer post

    2020.2.15.1 Update

    Added native support for DualSense controllers. Fixed a rare shader issue involving NaN propagation.

  6. Developer post

    Horde Of Plenty 2020.9.9.0 Update

    Please note: Local co-op is in the works too but is expected to take a little time. This release is all about adding some fun stuff and correcting a few issues in the meantime. Thanks!

  7. Developer post

    Scoring Update (2020.6.26.0)

    After further testing, it became clear that neither Level or Difficulty bonus multipliers were required. You can still expect to score higher on harder difficulty modes, but the increased score will result from increased Chain & Speed bonuses. This was always the case, but it

  8. Developer post

    Scoring + Achievements + Difficulty Update!

    All 5 difficulty levels are rebalanced. Everything should feel easier overall, yet remain challenging on the upper end. Wicked is still wicked, but you may progress a little further than before. Level multipliers are flat. It's all x1 now. Difficulty Multipliers x1: Beginner x2:

  9. Developer post

    We Have An Official Release Date!

    I'm very happy to announce the upcoming release of Horde Of Plenty! Thanks so much to everyone who made this possible! It's been a long journey and a lot of work, but after 2 years in Early Access, I'm enjoying the game more than ever. That's probably a good sign considering the

  10. Developer post

    More Of Everything!

    Hey guys - Just got a new 14 level build up with a bunch of changes! 4 new arena style levels, a ton of improvements to existing levels, a new arena theme song, and a complete replacement for the dungeon theme song on level 2, etc. There are loads of bug fixes, improved enemy AI,

  11. Developer post

    We're Almost There!

    The game is feeling really fun , we're almost there, and the number of recent updates has far outpaced my public announcements. So what's new? There are a dozen achievements to unlock! And for some of you, achievement progress actually started in an earlier build. I just didn't h

  12. Developer post

    Reset Leaderboard

    Just in case anyone missed it in the last announcement, I just reset the leaderboard for the first time ever. If you were in the top 20 from 2018, you have a special place in the credits. Thanks again for your understanding!

  13. Developer post

    ♪♫♬ Music & More! ♪♫♬

    I'm very happy to announce a soundtrack for Horde Of Plenty! I think it really improves the mood and fits the pace of the game, especially on hardcore & 1337 difficulty levels! There are currently 4 tracks, but you'll have to beat the game to hear them all. It was a lot of fu

  14. Developer post

    2019.2.10.0 - Huge Performance Boost & More!

    Today's release appears to be running silky smooth with the biggest performance boost to date. There are also tweaks to enemy AI, physics based animation improvements, and some of the hardest difficulty modes are harder than ever now with greater numbers of speedier enemies. The

  15. Developer post

    2019.2.2.0 is here with several fixes!

    Changes FIXED: Player unresponsive after warping to center screen from a stuck location. FIXED: Player head and neck craning strangely at top speed. FIXED: Some items weren't "warmed up" (devspeak: pooled) correctly at startup. FIXED: The lower quality modes didn't look quite rig

  16. Developer post

    Build 2019.2.1.0 Is Available!

    It's been awhile, but the first build in a massive overhaul is now available! Overall performance should be greatly improved and all the existing levels have been reworked or tweaked in some way. There are a couple small performance hiccups that may be encountered in the first 2

  17. Developer post

    Almost there!

    Hey guys - A belated happy new year and I hope you all had a great holiday season! I was hoping to make more incremental releases last year and at least get something out by December, but wound up making some pretty large and unexpected improvements that broke that workflow. My d

  18. Developer post

    More Updates Coming Soon!

    It's been awhile since the last update, so just wanted to let you all know that there are more features and fixes in the pipeline for this year. Local co-op is in development and may be exposed as an experimental feature in an upcoming build. A current goal is to allow all game-p

  19. Developer post

    Horde Of Plenty 2018.5.18.1

    FIXED: Vibration/Rumble was too weak on some controllers. Every hit to the player should be felt, but not in a distracting way. FIXED: Rare condition where loot spawned incorrectly. FIXED: Player was restarting with the wrong weapon when dying with that weapon. FIXED: Quality was

  20. Developer post

    Store Is Working Now

    Thanks for your patience. The store should be working properly for everyone now. Many thanks to those that pointed out the issue.