Minor Patch Notes
Reduced the score requirements for Greed Beyond Measure from 800 to 500 Slightly increased the amount of time you have to make it into the dark portal

Developer posts and news about this game.

Reduced the score requirements for Greed Beyond Measure from 800 to 500 Slightly increased the amount of time you have to make it into the dark portal

Greetings Heroes! Today I'm switching on the most requested feature for Hero's Descent, an easy mode! You can toggle this feature at any time when selecting a game mode to play. This mode does not disable any unlocks or achievements, as I want everyone to be able to enjoy Hero's

Hello again, heroes! In addition to today's achievement content patch, I've deployed some other minor fixes: Speedrunners rejoice, you can now disable boss death animations in the options menu The Reaper in now waits an extra 2 turns before coming active Berserker par times in th

Greetings heroes! I've added a collection of new achievements to the game, and your clients should be automatically updating shortly. Many of these achievements are tricky to obtain, and you may want to look at the descriptions or icons for some clues. Best of luck! With this upd

Hi again! Our old backend provider was somewhat unstable, so I've gone ahead and ported to using Steam entirely. You'll likely notice faster load times, and score/time uploads should be much more stable. Unfortunately, this does mean the leaderboards will be wiped. Now's the time

Hi everyone! I've pushed a build today that includes a number of new Steam Achievements, and fixes the existing ones as well. If you've already earned the achievements ingame, simply boot the game up and exit, and everything should sync up. I'll likely add some more, let me know

Some small fixes: The Berserker passive "Dervish" no longer considers the player to be an active target High score/fastest time uploads should be a bit more resilient, and will log more information upon failure

We've opted to make Hero's Descent fully free! There are no microtransactions or other fees involved. Simply download the game and have fun. This pricing change should take place on March 29th. In addition to this, we've made the following updates to the game: Improved Steam Deck

Hello Early Access folks! Tonight I'm pushing the first (of many) Early Access update to the live build. As always, there may be bugs, so please let me know if you run into anything. The easiest way to report issues is on the Discord ( or on the Community Forums. Patch Notes Gene

A major update has just been pushed to Steam for OSX and Windows, and should be available shortly. This update focuses on cleaning up the progression system, reducing the amount of time spent in menus, and reducing character stat bloat. If you haven't tried the game in a while, t

A new update has just gone live! This includes major revamps to character balance, the battle system, and adds a ton of new content. Additionally, controllers are now fully supported! Some highlights: Characters All 3 characters have a plethora of new traits The Wizard has learne

Change Summary (Spoiler-free): You can now pause the game and view your current stats/traits "Restart" has been added as an option in the pause menu. This is disabled during a Daily Challenge "Quit" has been added as an option in the pause menu "Quit Game" has been added to the m

Change Summary (Spoiler-free): You can now pause the game and view your current stats/traits "Restart" has been added as an option in the pause menu. This is disabled during a Daily Challenge "Quit" has been added as an option in the pause menu "Quit Game" has been added to the m

Change Summary (Spoiler-free): A bunch of work has gone into preparing the game for a desktop release. The aspect ratio has been switched over to 16:9 to support more standard displays. A new telegraph system has been added. In addition to the "!" icon, enemies now pulse and tele

Change Summary (Spoiler-free): A bunch of work has gone into preparing the game for a desktop release. The aspect ratio has been switched over to 16:9 to support more standard displays. A new telegraph system has been added. In addition to the "!" icon, enemies now pulse and tele