Released
Jul 12, 2017
Platforms
Last updated
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Updates & announcements

7 posts
  1. Developer post

    Freedom!

    With people stuck at home and bored out of their heads, I thought this might be a good point to make Omegaland free. It was conceived as the kind of game that used to appear on Newgrounds or Kongregate (plus some earlier influences), so it just seemed appropriate. I make games fo

  2. Developer post

    IJKL movement, more fixes

    I've uploaded a new version. - Adds IJKL movement, as requested by some left-handed users. - Lets you switch between fullscreen/windowed (although the window is still tiny at the moment). - Main menu now shows all the buttons/commands (such as +/- for adjusting volume) which were

  3. Developer post

    IJKL movement, more fixes

    I've uploaded a new version. - Adds IJKL movement, as requested by some left-handed users. - Lets you switch between fullscreen/windowed (although the window is still tiny at the moment). - Main menu now shows all the buttons/commands (such as +/- for adjusting volume) which were

  4. Developer post

    More updates, plus a blog post

    I've put out another update. This one fixes two issues: - Losing hearts or the double-jump boots when the game crashes or is closed via Alt+F4. - Jumping so far off the screen that you don't come down anymore. If you're interested in game design, you might be interested in a blog

  5. Developer post

    More updates, plus a blog post

    I've put out another update. This one fixes two issues: - Losing hearts or the double-jump boots when the game crashes or is closed via Alt+F4. - Jumping so far off the screen that you don't come down anymore. If you're interested in game design, you might be interested in a blog

  6. Developer post

    First Updates

    I've made a couple of updates to the game so far: - Fixed a potential scenario where the game fails to reload when you die. - Fixed an empty sign. - You can no longer collect jump upgrades, then jump offscreen in Granita Island. - Removed a couple of old lines of code that could

  7. Developer post

    First Updates

    I've made a couple of updates to the game so far: - Fixed a potential scenario where the game fails to reload when you die. - Fixed an empty sign. - You can no longer collect jump upgrades, then jump offscreen in Granita Island. - Removed a couple of old lines of code that could