Empires in Ruins

Hammer & Ravens · WhisperGames

Released
Mar 25, 2021
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    A new game announced! Ale Abbey, a monastery brewery tycoon!

    Ale Abbey is a monastery brewery tycoon set in the late Middle Ages. Assign your carefully selected crew of brewers to research new styles and better practices, craft recipes, and brew beer using real-life tools and methods. But that's not the end of it! Trade your beer in the su

  2. Developer post

    Build v1.038

    Fixed an issue with resolution of Arcade mode research panel

  3. Developer post

    v 1.037 Artilleries damage

    * Fixed a bug that did show the wrong text based on battle difficulty * Fixed a bug that did display wrongly Health, Speed and Timer modifiers in the pre-battle panel (they were applied correctly though) * Fixed a bug in which Artilleries and Enemy Sappers didn't cause damage sin

  4. Developer post

    v 1.36 Attacking enemies and starting resources

    Hi all! I've got some new feedback, I did some brainstorming, and here's how I addressed it. Some of you complained that they do struggle with enemies attacking the towers. Now this is a quite fundamental feature of EiR, designed to be different by classic Tower Defense in such a

  5. Developer post

    v 1.35 Korean Localization and some fixes

    Hello guys! There we go with a new update. I am working on quite some bug fixes, some nasty, some just well hidden and hard to nail down, but stuff keeps coming! Thanks to all those that played and found bugs and reported them, as usual, guys, you are amazing! Added Korean locali

  6. Developer post

    Repairing things or not repairing things?

    Good morning everyone! I am working on a new update with some fixes and changes, but I thought it was first worth spending a few words about Repairs in battle. I think the way the enemies damage the towers and the when and how the player should (or could) repair them is one of th

  7. Developer post

    v1.034

    *Fixed a bug with some Tributes exceptions preventing the passing of a turn (This one's also for you that got stuck at turn 53 mate!)

  8. Developer post

    v 1.0331 Japanese language fix

    For all the japanese language users, please test the new update, it might have fixed the problems that some of you experienced with the fonts. If the problem persists, please use the F11 key in game to upload a bug report (when the problem is visible), it will help us immensely,

  9. Developer post

    v1.033

    v 1.033 Fixed missing tooltips for the Officer social abilities Fixed missing tooltips for Level 3 temple Special Abilities Fixed a few typos in the Italian localization Fixed a problem with the Tooltip of the Shrine in Arcade mode Fixed an untranslated text in the Espionage pane

  10. Developer post

    v1.032

    Hello, a few more fixes and polishing thingies while we are preparing yet another localization that will go online soon! v1.032 Added a possible fix for Japanese missing fonts Fixed a bug with the quelling of a province time not updating Fixed a bug with a string substitution in

  11. Developer post

    A guide to Scout Towers

    Hi, A few of you, in the last few weeks, seemed to find the Scout Towers a "useless waste of resource". Well then, I am here to clarify why I have to disagree with it, and why I think the little straw-capped fellas are more than useful, in theory and practice! After some of the r

  12. Developer post

    1.031

    Fixed an issue with missing Japanese characters Fixed a text size overflow in russian in some UIs

  13. Developer post

    1.03 Japanese localization and other fixes!

    There we go, I was silent for a few days, but I am working around the clock for the game. Finally, after having been tested and approved, the Japanese localization is finally ready! I really hope you will enjoy it! Two more localizations are coming soon, Korean and French! And, h

  14. Developer post

    v1.02

    v1.02 Fixed a bug that prevented building towers in some Arcade maps Fixed a bug in a dialog in Chapter 2 about the Barmaid

  15. Developer post

    v1.01

    v1.01 Fixed a bug that prevented using the Religious building in Sandbox even if unlocked

  16. Developer post

    Empires in Ruins is Out from Early Access!

    It was a crazy ride, and even though it's not fully finished yet, it's been amazing to reach this point. There is still some content we would like to add to EiR in the next months, and some polish and maybe patching that will emerge from the release players, but we did it! We did

  17. Developer post

    v 1.0 - 29 Minutes to Release, German Localization officially in!

    We did it, on the edge of the abyss but we did it! Empires in Ruins now has a German Localization! It's been tested, but if you have feedback or comments, don't hesitate to write us!! Cheers, Dr.H

  18. Developer post

    French, Japanese and Korean localization coming in the next two weeks

    I need to apologize, I really wanted to have all the languages available at release, in 34 minutes, but it was impossible. Having produced and developed the game alone for the last 13 months, unfortunately I couldn't 100% every single aspect of it. There were some technical issue

  19. Developer post

    v.099.1 Brazilian Portuguese localization in, and getting ready for the show!

    A few hours and we are getting there with the full release. We are working frantically, believe me! Finally, tested and glorious, the Brazilian Portuguese localization is in the game for you to enjoy! v.099.1 Added Portuguese Brazilian localization Fixed several minor UI bugs wit

  20. Developer post

    v0.98.98

    Fixed a bug with the maximum number of barracks buildable per map Fixed a bug with no victory animation in case of 1-star result