MakeThatMoney

Released
Mar 22, 2017
Platforms
Last updated
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Updates & announcements

11 posts
  1. Developer post
  2. Developer post

    Update 5

    - CHANGE* Crate spawns - CHANGE* Can't win game if you have loans - FEATURE* Random town events - REQUEST* If job rank is above one, can't be fired, only demoted - REQUEST* Take out more then one loan - BUG* Walk though wall minimart - BUG* Ending - BUG* When demoted to cashier a

  3. Developer post

    Update 4.4

    Fixed bug "painkillers $ cost and energy cost are wrong .. wondered why i woke up in hospital till i realized they take 35 energy"

  4. Developer post
  5. Developer post

    Update 4.3

    Wanted to fix this. ""When you work at some place and you hit the "E" button IMMEDIATELY (very quick) after the "F" for "work" it automatically ends the shift at 1"" You can now no longer hit 1 ( bad shift ) right after starting to work at any job. It will wait till a reset from

  6. Developer post

    Update 4.2

    Quick Patch: Wanted to fix 2 bugs that were reported today. They are, "found that the manager job in office only pays $50 instead of $80. minimart takes 4 energy instead of 5"

  7. Developer post

    Update 4.1

    Small patch to fix bugs. Note: Was bug testing and thought that a 40%+1 for laughs chance to get robbed was to low - BALANCE* Increased robbed at night chance by 20%, now 61% - BUG* Can't Interact with collectors - BUG* Can't Collect rent when renting out a building - BUG* Being

  8. Developer post

    Patch 4 Done

    This patch is ment to fix a few bugs on my list. - BUG* Nightclub 500 bet 333, winnings not registering and player freeze - BUG* Warehouse and office infinite money - BUG* g_foodgoods is nil error when buying minimart - BUG* Ownership of most buildings removed when sent to the ho

  9. Developer post

    Quick Patch

    Just a quick patch to fix the office job. "Have had issues with how much energy is subtracted from the manager and up jobs at the office. Says it'll take off like 5 but takes way more"

  10. Developer post

    Patch 3 Done

    - BUG* If energy runs out at work... - BUG* Warehouse lists the Office's positions at line option for asking for a promotion - BUG* Collector collision when not active. - SPELLING* Until at start of game. - BALANCE* Decrease hospital bills to 20, +20 per visit - BALANCE* Decrease

  11. Developer post

    Patch/Bug

    A patch to fix the hospital bug is done. It's a game breaking bug that has been fixed. All other bugs/reports/patches will be in discussions if you want to report any bugs. Thank you!