Supa Kila Monsta Hunta

Tadej Fius · MediaAtlas

Released
Oct 6, 2016
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Dear Supa's

    Trading cards are now ready and published! Enjoy!

  2. Developer post

    Dear Supa's

    Trading cards are now ready and published! Enjoy!

  3. Developer post

    Left foot - right foot - backbone

    minor change to how creatures react: shoot creature in a foot, if successful creature will start jumping on opposite leg, use this time to get behind and shoot it into back. (5x multiplier)

  4. Developer post

    Left foot - right foot - backbone

    minor change to how creatures react: shoot creature in a foot, if successful creature will start jumping on opposite leg, use this time to get behind and shoot it into back. (5x multiplier)

  5. Developer post

    Dear Supas

    Minor visual fixes * belt disabled on start * added option in settings to toggle belt * added light to magic * fixed few positions of chests and monster spawners known issues * if monster falls off higher ground it can get stuck in wall * mana not being reduced by projectile (wil

  6. Developer post

    Dear Supas

    Minor visual fixes * belt disabled on start * added option in settings to toggle belt * added light to magic * fixed few positions of chests and monster spawners known issues * if monster falls off higher ground it can get stuck in wall * mana not being reduced by projectile (wil

  7. Developer post

    Tiny

    Update 0.5577 Dear Supa's here is a "Tiny" update New features added belt for quick selection of available arsenal, look down to access it put masks on your face provides visual feedback of changing visual appearance bug fixes you can no longer connect invalid item with flame jug

  8. Developer post

    Tiny

    Update 0.5577 Dear Supa's here is a "Tiny" update New features added belt for quick selection of available arsenal, look down to access it put masks on your face provides visual feedback of changing visual appearance bug fixes you can no longer connect invalid item with flame jug

  9. Developer post

    Environment preview

    January 1th 2017 Update 0.5426 Dear Supa's here is a "Santa Clause is forever young but late last year!" update Options and settings added movement option to choose between controller relative / head relative movement menu has been redesigned, made easier to manipulate and choose

  10. Developer post

    Environment preview

    January 1th 2017 Update 0.5426 Dear Supa's here is a "Santa Clause is forever young but late last year!" update Options and settings added movement option to choose between controller relative / head relative movement menu has been redesigned, made easier to manipulate and choose

  11. Developer post

    Happy Holidays!

    Dear Supa's! Was hoping new build will be available tonight but it is not yet in form that satisfies me and would be proper for public preview. Was working hard to bring it to you with so many exciting features, improvements and changes coming. Lost lots of time with upgrade to n

  12. Developer post

    Happy Holidays!

    Dear Supa's! Was hoping new build will be available tonight but it is not yet in form that satisfies me and would be proper for public preview. Was working hard to bring it to you with so many exciting features, improvements and changes coming. Lost lots of time with upgrade to n

  13. Developer post

    And now something completely different

    November 25th 2016 Update 0.4653 Dear Supa's we are proud to announce something completely different: SKMH is now a single (VR) or two (VR/Desktop) player asymmetric coop game. upcoming update code named "2nd Sun, Moon and Utilities" Gameplay changes Opening inventory will slowdo

  14. Developer post

    And now something completely different

    November 25th 2016 Update 0.4653 Dear Supa's we are proud to announce something completely different: SKMH is now a single (VR) or two (VR/Desktop) player asymmetric coop game. upcoming update code named "2nd Sun, Moon and Utilities" Gameplay changes Opening inventory will slowdo

  15. Developer post

    Summary of stage one

    During first stage of Early Access, we fixed many performance issues and bugs added lots of new projectile weapons, two bombs, time bomb 5 more magic spells (that you can mix) 8 playable levels 1 new secret area made monsters bit more interesting and bit smarter (they are still s

  16. Developer post

    Summary of stage one

    During first stage of Early Access, we fixed many performance issues and bugs added lots of new projectile weapons, two bombs, time bomb 5 more magic spells (that you can mix) 8 playable levels 1 new secret area made monsters bit more interesting and bit smarter (they are still s

  17. Developer post

    Don't forget!

    Price increase on Monday. Join us on discord

  18. Developer post

    Don't forget!

    Price increase on Monday. Join us on discord

  19. Developer post

    just some bug fixes in 0.3829

    occasional staggering fixed null references caused by titan and golem fixed negative colliders enjoy, T

  20. Developer post

    just some bug fixes in 0.3829

    occasional staggering fixed null references caused by titan and golem fixed negative colliders enjoy, T