Silhouette: Chapter One

Apeirogon Games

Released
Nov 13, 2016
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Silhouette: Chapter One - New Mission Gameplay

    I restarted the game in early 2023 to make it more possible for me to finish the development in a reasonable amount of time. One of the key changes was the removal of most of the secondary characters (from Chapter One) and the addition of a new ally in the form of your new compan

  2. Developer post

    Updated the game and demo to version 1.2

    I've updated the game and demo to include some suggestions made by the community, and to fix some minor issues with the game. Added functionality for the cursor to turn green when you are aiming at an item that you can interact with to help players figure out which items are pote

  3. Developer post

    Out with the Old, in with the New!

    I decided to update the base game to reflect the same content that is found in the new Silhouette: Chapter One demo. Although I have pulled the old version of the game from sale, I wanted those who have previously purchased the game to be able to get a feel for where it is now he

  4. Developer post

    Silhouette: Chapter One Demo is now available

    Download the new Silhouette: Chapter One Demo to play through the first crime scene in this fascinating detective story. Lead Homicide Detective Jim Grayson through one of the most disturbing cases in his seventeen-year career. Are these crime scenes unrelated or is this the work

  5. Developer post

    Major Milestone - All levels now complete!

    Hey all, I'm excited to let everyone know that all of the levels for Silhouette: Chapter One are now 80% complete with the only thing remaining being some minor detailing. This is a major milestone in the game, and probably the biggest hurdle. I'm now starting work on blocking ou

  6. Developer post

    Making good progress

    I've been making some good progress on the complete re-design of Silhouette. Here's a sneak preview:

  7. Developer post

    Making good progress

    I've been making some good progress on the complete re-design of Silhouette. Here's a sneak preview:

  8. Developer post

    Update on the status of Silhouette's next release

    I decided to write a (long winded) post on the status of Silhouette to give everyone a better idea of how the game has been progressing and when the next update will release. Use this link to read the entire post

  9. Developer post

    Update on the status of Silhouette's next release

    I decided to write a (long winded) post on the status of Silhouette to give everyone a better idea of how the game has been progressing and when the next update will release. Use this link to read the entire post

  10. Developer post

    New Graphics updates for version 0.2

    While I've been overhauling the mechanics of the game, I also thought it might be a good time to play around with updating the quality of the character models. I wanted to make them look a bit more realistic while still maintaining the original design. After playing around for a

  11. Developer post

    New Graphics updates for version 0.2

    While I've been overhauling the mechanics of the game, I also thought it might be a good time to play around with updating the quality of the character models. I wanted to make them look a bit more realistic while still maintaining the original design. After playing around for a

  12. Developer post

    Overhauling the game for version 0.2

    Currently working on a complete overhaul of the game for version 0.2's release: Removing pure dynamic lighting for increased FPS Implementing a new interaction system for better inspection of clues Implementing a new branching dialogue system Revamping the first mission so it mak

  13. Developer post

    Overhauling the game for version 0.2

    Currently working on a complete overhaul of the game for version 0.2's release: Removing pure dynamic lighting for increased FPS Implementing a new interaction system for better inspection of clues Implementing a new branching dialogue system Revamping the first mission so it mak

  14. Developer post

    Build 0.1C has now arrived!

    A huge (in scope) graphical update giving the game a more comic book like visual overhaul along with huge performance boosts over the previous build (constantly above 50FPS with my GTX 780). This version also includes slightly re-designed gameplay for Mission Zero to make it a bi

  15. Developer post

    Build 0.1C has now arrived!

    A huge (in scope) graphical update giving the game a more comic book like visual overhaul along with huge performance boosts over the previous build (constantly above 50FPS with my GTX 780). This version also includes slightly re-designed gameplay for Mission Zero to make it a bi

  16. Developer post

    Graphics and Performance update 01C coming soon!

    A brand new graphics and performance update is on its way (hopefully before the end of december). On my testing system (GTX 780) I've had a 140% - 260% performance increase! The game never drops below 50FPS. I've also added cel shading and inked outlines to the game which really

  17. Developer post

    Graphics and Performance update 01C coming soon!

    A brand new graphics and performance update is on its way (hopefully before the end of december). On my testing system (GTX 780) I've had a 140% - 260% performance increase! The game never drops below 50FPS. I've also added cel shading and inked outlines to the game which really

  18. Developer post

    Bug fix 0.1B has arrived!

    Version 01.B is now available and should automatically download when you launch Steam. If you don't see the update, restart Steam and it will be available. Fixes: - Fixed 99.9% of all audio overlaps (there's the occasional rare case where it could technically still happen but I d

  19. Developer post

    Bug fix 0.1B has arrived!

    Version 01.B is now available and should automatically download when you launch Steam. If you don't see the update, restart Steam and it will be available. Fixes: - Fixed 99.9% of all audio overlaps (there's the occasional rare case where it could technically still happen but I d

  20. Developer post

    Bug fix 0.1B incoming

    I'm currently working on a bug fix for the audio issues that everyone is experiencing, including the overlapping audio and the audio not playing when you interact with certain objects. I'm hoping to have this implemented by Friday the 25th.