Virtual Islands

Tim McCulloch

Released
Apr 24, 2017
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Final Early Access Update - (1.0)

    Woo! This update marks the transition of my game out of early access. With this patch I have fixed just about every bug that was on my list and polished up some other things. To list a few: - Fixed a bug where the global leader board scores wouldn't load when the game first launc

  2. Developer post

    Final Early Access Update - (1.0)

    Woo! This update marks the transition of my game out of early access. With this patch I have fixed just about every bug that was on my list and polished up some other things. To list a few: - Fixed a bug where the global leader board scores wouldn't load when the game first launc

  3. Developer post

    Bug Fixes and Leaderboard Detail - (0.5.1)

    This update features some more information on the global leader boards, rank and score are now displayed alongside the player name and stroke count. This update also fixes a bug which affected the club length after the player had stretched or compressed it. Upon loading a new hol

  4. Developer post

    Bug Fixes and Leaderboard Detail - (0.5.1)

    This update features some more information on the global leader boards, rank and score are now displayed alongside the player name and stroke count. This update also fixes a bug which affected the club length after the player had stretched or compressed it. Upon loading a new hol

  5. Developer post

    Full 18 with Global Boards - (0.5.0)

    This update is rather exciting for me as I have finally completed the original vision I had for this game at its inception. I am still a ways away from being "finished", but I finally have a full 18 hole course with functioning Local and Global leader boards. I even made a drivin

  6. Developer post

    Full 18 with Global Boards - (0.5.0)

    This update is rather exciting for me as I have finally completed the original vision I had for this game at its inception. I am still a ways away from being "finished", but I finally have a full 18 hole course with functioning Local and Global leader boards. I even made a drivin

  7. Developer post

    I Finally Bought A Vive!!

    It might seem strange that I've made this much of a game without actually owning a Vive yet... Regardless, I will soon own one. I have no idea when it will arrive, I don't think it has even shipped yet, but I am super excited to be able to finish my game! Thanks to everyone for p

  8. Developer post

    I Finally Bought A Vive!!

    It might seem strange that I've made this much of a game without actually owning a Vive yet... Regardless, I will soon own one. I have no idea when it will arrive, I don't think it has even shipped yet, but I am super excited to be able to finish my game! Thanks to everyone for p

  9. Developer post

    [BETA] Some Landscaping and Detail for 18 - (0.4.1)

    This update just makes 18 look much better and it probably plays a bit better too, although I can't say for certain without testing it, which I'm still unable to do at the moment. I'm leaving this on the beta branch for now since I haven't sorted out the global leader boards yet,

  10. Developer post

    [BETA] Some Landscaping and Detail for 18 - (0.4.1)

    This update just makes 18 look much better and it probably plays a bit better too, although I can't say for certain without testing it, which I'm still unable to do at the moment. I'm leaving this on the beta branch for now since I haven't sorted out the global leader boards yet,

  11. Developer post

    18 Holes Now Available on [Beta] Branch - (0.4)

    So a bit of a different update this time, instead of putting it directly onto the main branch I wanted to put it onto the Beta (password is timmcculloch) so that people would have to opt in and could go back if they chose, mainly because this update is even less polished than usu

  12. Developer post

    18 Holes Now Available on [Beta] Branch - (0.4)

    So a bit of a different update this time, instead of putting it directly onto the main branch I wanted to put it onto the Beta (password is timmcculloch) so that people would have to opt in and could go back if they chose, mainly because this update is even less polished than usu

  13. Developer post

    Driving Range Fix and Added Option - (0.3.3)

    Fixed some performance bugs in the driving range scene and also added the option to turn the trail behind the driver head on or off. I know I found it helpful when I was getting used to the distance but once I knew where to swing consistently I wanted it off so now the option is

  14. Developer post

    Driving Range Fix and Added Option - (0.3.3)

    Fixed some performance bugs in the driving range scene and also added the option to turn the trail behind the driver head on or off. I know I found it helpful when I was getting used to the distance but once I knew where to swing consistently I wanted it off so now the option is

  15. Developer post

    Hole 15 and Minor Bug Fix - (0.3.2)

    First of all sorry to my right handed players, I only recently noticed the spawn for the righties on the 14th was off the map, should be fixed now (that's what I get for working late at night). This update also brings hole number 15 which is pretty simple, but don't worry I'm pla

  16. Developer post

    Hole 15 and Minor Bug Fix - (0.3.2)

    First of all sorry to my right handed players, I only recently noticed the spawn for the righties on the 14th was off the map, should be fixed now (that's what I get for working late at night). This update also brings hole number 15 which is pretty simple, but don't worry I'm pla

  17. Developer post

    Two More Holes - (0.3.1)

    Slowly but surely I am getting there! Unfortunately I was without access to a Vive for a couple weeks which is why there has been such a gap between updates but I'm getting close to the finish line. With this update I now have completed 14 of the desired 18 holes and I am very ex

  18. Developer post

    Two More Holes - (0.3.1)

    Slowly but surely I am getting there! Unfortunately I was without access to a Vive for a couple weeks which is why there has been such a gap between updates but I'm getting close to the finish line. With this update I now have completed 14 of the desired 18 holes and I am very ex

  19. Developer post

    A Few New Holes - (0.3.0)

    Rather than wait until I've completed the entire back nine holes I decided to roll them out as I finish them (although they still may be subject to change) since it's all early access anyways. So this update has the first three holes in the back nine as well as some added polish

  20. Developer post

    A Few New Holes - (0.3.0)

    Rather than wait until I've completed the entire back nine holes I decided to roll them out as I finish them (although they still may be subject to change) since it's all early access anyways. So this update has the first three holes in the back nine as well as some added polish