Meeple Incremental Patch v1.0.8
Fixed a typo in the prestige message

Developer posts and news about this game.

Fixed a typo in the prestige message

Adjusted the clickable area of the menu buttons in the top-right to accurately cover the button UI Thanks for playing and make sure to leave a review with your thoughts to support the game! As mentioned in the previous patch there will be a small content and QoL update coming in

Fixed a rare bug that occurred when the game would try to load an empty save file Small content and QoL update coming in November!

Fixed a very rare bug where the game would delete your save if it crashed Fixed potential crash Fixed potential memory leak

Community Items are releasing today! Thank you everyone for your continued support and feedback. Trading Cards: Badges (levels 1-5 and foil): Backgrounds: Emotes: Have fun getting these and make sure to leave a review to support the game!

Perfect Stop achievement no longer has to be manual Improved Spanish translation Fixed a bug where the native resolution wasn't an option in resolutions

Added missing Spanish translations Moved one of the corner start collect skills in the skill tree to be accessible earlier

Game data is now safely saved in case of a game crash during prestige Numbers are now displayed more accurately Thank you everyone for playing the game and leaving feedback. Make sure to leave a review if you haven't already to support the game. Steam Community Items coming soon!

Major Changes Added option to open 25 collectibles at once. Balance Changes Reduced collectible money from the collectible scaling money skill. Reduced the money tile collects a random money tile skill chance. Improved some Prestige upgrades. Bug Fixes & Improvements Adjusted

Meeple Incremental Release Trailer What's new in the full game compared to the demo? In addition to new meeples , minigames , skills , and collectibles there are a few brand new features in the full game. Minigame Upgrades Every minigame now has its own skill tree which can be pr

Meeple Incremental will be releasing on September 14, 2026! Added an animation for spawning Collection Orbs Increased Tic-Tac-Toe speed slightly Reduced Tic-Tac-Toe opponent error rate slightly Reduced Collection Orb lifetime Minor fixes and improvements The Meeple Incremental De

The v0.4.0 Orb Update made it too easy to get capsule tickets from minigames, so this caused capsule tickets to progress the game quicker than intended. This update should rebalance the game closer to how the demo was originally balanced. Patch Notes Swapped capsule ticket reward

Increased money and skill point chance from capsules Increased Stopwatch Automate accuracy slightly

Major Changes Added zooming in/out for the main game area and the skill tree with Q/E or mouse wheel (no helper tip in the demo but there will be in the full release) Added click and hold to buy upgrades quickly Balance Changes Increased skill points from 10 to 15 for rare collec

The Orb Update adds a new reward for completing minigames: The Collection Orb The Collection Orb moves across the board collecting random tiles as it moves. Major Changes Added 2 new skills to the skill tree Reworked Ball Drop board and replaced rewards with randomly changing tar

Major Changes Added a new skill to the skill tree Added an option to open 5 capsules at once Balance Changes Reduced the cost of the skill tile increase money skill from 10 to 9 skill points Increased the chance of the ticket tile additional collect skill from 6% to 8% Reduced ra