Optimize game stuttering issues.
Optimize game stuttering issues.

Developer posts and news about this game.

Optimize game stuttering issues.

Adjusted so that enemy Magic Missiles can no longer damage the protagonist. Added a new relic: "Bell". Adjusted the HP increase in the protagonist's upgrade shop.

Added descriptions for "Explosion" and "Trap" types in item descriptions. Fixed errors in item descriptions within the Codex. Fixed a crash-on-login issue for some players.

Added 7 new combat weapons: , , , , , , Added unlock talents for , , and . Added 15 new relic items: , , , , , , , , , , , , , , Improved the protagonist attribute interface. Added more entries to the protagonist attribute panel. The pause button now remains fixed on the right si

Fix the automatic aiming error

The auto-aim feature has been added. During combat, simply click the "AUTO" toggle button at the bottom right of the screen to automatically aim at targets. This frees up your hands!

1.Added new weapon item: . 2.Added new relic item: . 3.In Endless Mode, increased monster attack and reduced monster HP. 4.Adjusted companion attributes.

1.Fixed the issue where monsters would still block bullets after death. 2.Added new weapon: . 3.Added talent unlock for the . 4.Adjusted monster attributes in the map.

Increased monster attack frequency. Added battle speed-up function. Added pause shortcut key. Fixed skill description errors.

Increased monster attack speed. Added descriptions for the protagonist’s summoned units.

Fixed the attribute effect error of the Crown item. Fixed incorrect English descriptions for certain items.

Level reset – adjusted monster attributes and unlock methods. Map unlocking is now changed to: complete all difficulty levels of the current map to unlock the next one. Talent reset – added multiple new talents and adjusted the connection order between talents. Added 3 combat ite

Monster spawn rate is now dynamic, based on the number of monsters currently on the field. The faster players kill monsters, the faster new monsters spawn. Fixed an issue with incorrect level difficulty unlock conditions.