Blood of Magic

Stoneworks Games

Released
Dec 18, 2015
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    **MIDWEEK MADNESS!!**

    The Midweek Deal is here once more. For this week we offer Blood of Magic 20% cheaper. Offer is valid until 29th of August! A big thank you for all of our supporters that helped us reach this far. We promise to continue implimenting new content and fixing bugs until the game will

  2. Developer post

    **MIDWEEK MADNESS!!**

    The Midweek Deal is here once more. For this week we offer Blood of Magic 20% cheaper. Offer is valid until 29th of August! A big thank you for all of our supporters that helped us reach this far. We promise to continue implimenting new content and fixing bugs until the game will

  3. Developer post

    Update Alpha 0.72.7

    Patch Notes: -All Story Quest until the Goblin's Camp were edited -All Side Quest until the Ogre's Camp were edited -UI layout was modified -Dialog Text was edited -Mines Room A missing floor fixed -Mines Room A missing colliders fixed -Mines Room C Optimized -Light on high FPS a

  4. Developer post

    Update Alpha 0.72.7

    Patch Notes: -All Story Quest until the Goblin's Camp were edited -All Side Quest until the Ogre's Camp were edited -UI layout was modified -Dialog Text was edited -Mines Room A missing floor fixed -Mines Room A missing colliders fixed -Mines Room C Optimized -Light on high FPS a

  5. Developer post

    Update Alpha 0.72.6 "U and I v2"

    Patch Notes: -Mine B Room (Goblin Camp) has been optimized -UI Dialogs were remade in order to have bigger fonts, changed the length and width and adjusted for all screens so it can be more readable -HUD at the bottom right of the screen was edited (Area, Time, Coins) -Reputation

  6. Developer post

    Update Alpha 0.72.6 "U and I v2"

    Patch Notes: -Mine B Room (Goblin Camp) has been optimized -UI Dialogs were remade in order to have bigger fonts, changed the length and width and adjusted for all screens so it can be more readable -HUD at the bottom right of the screen was edited (Area, Time, Coins) -Reputation

  7. Developer post

    Update Alpha 0.72.5 Optimizer

    Patch Notes: -Mines Entrance will now display Dialog if the player doesnt have the keys to unlock -Ogre's Camp is now locked until Player finds the keys -Ogre's Camp Entrance will now display Dialog if the player doesnt have the keys to unlock -Totems can now be found around mine

  8. Developer post

    Update Alpha 0.72.5 Optimizer

    Patch Notes: -Mines Entrance will now display Dialog if the player doesnt have the keys to unlock -Ogre's Camp is now locked until Player finds the keys -Ogre's Camp Entrance will now display Dialog if the player doesnt have the keys to unlock -Totems can now be found around mine

  9. Developer post

    Update Alpha 0.72.4 Bug Crusher

    Patch Notes: -Ramsey no longer disappears if you have the Copper Ore -Korith now gives you the Key for the Mine Entrance -Find Clue Quest was added -The Dead Forman is now visible -The Door to Goblin Lair is now interactive -Skipping Tutorial will no longer cause Korith not to be

  10. Developer post

    Update Alpha 0.72.4 Bug Crusher

    Patch Notes: -Ramsey no longer disappears if you have the Copper Ore -Korith now gives you the Key for the Mine Entrance -Find Clue Quest was added -The Dead Forman is now visible -The Door to Goblin Lair is now interactive -Skipping Tutorial will no longer cause Korith not to be

  11. Developer post

    Update Alpha 0.72.3 Crafting Quest Remade

    Patch Notes: We apologize for the long delay in this week’s patch. We needed extra time to clear up the new blacksmith tutorial which was keeping players from progressing in the game. The quest should now work as originally intended (so we look forward to hearing feedback on it).

  12. Developer post

    Update Alpha 0.72.3 Crafting Quest Remade

    Patch Notes: We apologize for the long delay in this week’s patch. We needed extra time to clear up the new blacksmith tutorial which was keeping players from progressing in the game. The quest should now work as originally intended (so we look forward to hearing feedback on it).

  13. Developer post

    Update Alpha 0.72.2 Mine Quests

    Patch Notes: New quest chain added to the mines/caves. When player receives the Mine Entrance Keys, they will also automatically be given the “Investigate the Mines” quest, which will prompt the player to find clues throughout the caves that will lead him to various keys that wil

  14. Developer post

    Update Alpha 0.72.2 Mine Quests

    Patch Notes: New quest chain added to the mines/caves. When player receives the Mine Entrance Keys, they will also automatically be given the “Investigate the Mines” quest, which will prompt the player to find clues throughout the caves that will lead him to various keys that wil

  15. Developer post

    Update Alpha 0.72.1

    Patch Notes: -Korith interaction now working correctly and player no longer has to “rub up” against him. -Tutorial dialogue in the town hall will not trigger a second time. -Console has been expanded to include 7 lines up from 5. -Player will no longer zoom in and out, when any t

  16. Developer post

    Update Alpha 0.72.1

    Patch Notes: -Korith interaction now working correctly and player no longer has to “rub up” against him. -Tutorial dialogue in the town hall will not trigger a second time. -Console has been expanded to include 7 lines up from 5. -Player will no longer zoom in and out, when any t

  17. Developer post

    Update Alpha 0.72.0

    New Save Required Patch Notes: New setting and removal of quest waypoints now available in game. Go to quest in menu’s and see your quest to see either a set or remove button. Setting a quest will make it active and add a waypoint to your navigation. While a remove will do the op

  18. Developer post

    Update Alpha 0.72.0

    New Save Required Patch Notes: New setting and removal of quest waypoints now available in game. Go to quest in menu’s and see your quest to see either a set or remove button. Setting a quest will make it active and add a waypoint to your navigation. While a remove will do the op

  19. Developer post

    Update Alpha 0.71.9x “Remapping of Mines”

    Patch Notes: Caves Remapped -Caves are still broken up into 3 separate zones. However, each zone has had its corridor lengths reduced. This is to prevent players from wasting time running around. -Alternatives entrances have been removed and the play can only enter either from th

  20. Developer post

    Update Alpha 0.71.9x “Remapping of Mines”

    Patch Notes: Caves Remapped -Caves are still broken up into 3 separate zones. However, each zone has had its corridor lengths reduced. This is to prevent players from wasting time running around. -Alternatives entrances have been removed and the play can only enter either from th