Developer postOriginal post (opens in a new tab)

Update Alpha 0.72.0

New Save Required

Patch Notes:

New setting and removal of quest waypoints now available in game. Go to quest in menu’s and see your quest to see either a set or remove button. Setting a quest will make it active and add a waypoint to your navigation. While a remove will do the opposite. This is also a quick fix for missing waypoints upon load until we find a more stable fix.

New Auto Save Feature. Game will now autosave every 15 minutes, overwriting the last autosave slot. There is only 1 autosave slot.

-When speaking to Korith about the mines, the arcanist’s choices now impact the town.

-Adjusted tutorial camera showing where the market is.

-Fixed Jericho’s missing waypoint.

-Player must now build the blacksmith for his/her first building. All blueprints will be hidden and only the blacksmith blueprint will be available after receiving your first build order.

-Minor Typo Fixes

-Player will no longer rest when attempting to rest at the Inn while at full health.

-Market tutorial for breastplates no longer overlaps market screen.

-Refined resolution on in-game dirt road. Texture will now appear much less pixelated.

-Tutorial battle has been positioned more to the outside of the gates instead on inside.

-Colliders added to Jericho’s Cabin

-Colliders added to all new gate sections.

-Trooper and Bounty Hunter both start with a Metal Sword Now.

-Alchemist’s First Aid has been adjusted and will be performed 40% faster.

-Tutorial Market Camera adjusted to show path to market more clearly.

-Tutorial Bandit Camp Camera adjusted to show path to Bandit Camp more clearly.

-Resting music now plays when resting.
-Accepting contracts no longer freezes the screen.

-Alchemist’s Icon has been readjusted to it’s proper size.

-All building console displays will say the building name and complete instead of “Party found…”

-Event Log now cleared upon new game.

Thank you,
Stoneworks Games