V1.0.4.7 QoL Update
This update mainly consists of bug fixes and quality of changes. Fixed offsides Added the ability to mute and report players. And many more!

Developer posts and news about this game.

This update mainly consists of bug fixes and quality of changes. Fixed offsides Added the ability to mute and report players. And many more!

Below are the changes for V1.0.4.6: BUGS: Fixed mesh collider functionality for center field Fixed issue where players remained on a team after switching to spectator Fixed XP message localization errors Fixed "Hyperspeed" exploit caused by dashing and sliding simultaneously Fixe

This update was primarily focused around optimization, making sure that lower end devices can run the game at a more consistent frame rate! Below are the following changes: Baked lighting! Everything should look much nicer now. You now cannot trap the ball when the last touch was

This update has been a lot time in the making! Here are the changes that you can find in V1.0.4.4: Language localization! You can now play RoboLeague in Arabic, Chinese, German, Spanish, Japanese, Korean, Russian, Portugese, and Turkish! Remove the "Mandatory DPI" setting in favo

Below are the changes that come with V1.0.4.3: Net is now transparent for player goalkeepers. Implemented chat text wrapping. Player GK no longer deflects when diving. Player GK ball detection while diving duration 0.7 - 1.5 Player GK ball detection radius 8 -> 10 Added a slig

Below are the changes below that you can find in V1.0.4.2: Server customizations (you can now change the ball speed, ball curve, player speed, game duration, etc.) Added halftimes. Fixed not being able to join any servers. Misc. fixes.

Below are all the changes that you can find in V1.0.4.1: Optimized the game by a little bit by caching variables. Added exception handling for connections. Made practice and tutorial servers offline capable. Added emoji text support (some emojis may not be available, however). Ab

Below are the changes in V1.0.4.0: Added offside detection! Added indirect freekicks for offsides! Fixed lower FPS causing faster movement speed. This game is now mobile compatible! The full game will be released on the Google Play Store soon.

Below are the changes in V1.0.3.2: Added LAN multiplayer (You should expect to see <20 ping). Clients can no longer see the session join code or IP address (for LAN) from the leaderboard. You can no longer perform the "Trap" ability when the ball is out of bounds.

Below are all the changes that come alongside V1.0.3.1: Max stamina 200 -> 250. Spin shot multiplier 1.35 -> 1.37. Non-spin shot multiplier 0.85 -> 0.9. Increased bicycle kick hitbox (radius 2.5 -> 5). Bicycle kicks can now also be performed on the ground. Improved pl

PATCH V1.0.3.0 UPDATE LOGS: This update has been a long time in the making, and I am excited to present you to all what new features is added! Below are the changes in bullet-point form that V1.0.3.0 brings to the table. Added player customization! You can now personalize your ch

Below are the changes that you can find in V1.0.4. Enjoy! Fixed a bug where pressing ESC during the player selection UI hides your cursor forever. Fixed a bug where usertags would not properly update for clients. Made it so that the "Kill" ability does not affect player goalkeepe

Below are the changes that comes in V1.0.2.3. Restart Steam immediately to download the update. Added proximity chat. Fixed roulette being stuck for clients. Fixed the ball being permanently stuck when switching to a GK position. Made the jump section in the tutorial easier. Made