Property Redistribution Update 0.0.12
Gameplay: Improved CPU performance. UI: Updated icons. Updated main menu. Fixed bugs: Fixed a rare crash when killing with a pistol. Fixed crashes when input while the hero is faint.

Developer posts and news about this game.

Gameplay: Improved CPU performance. UI: Updated icons. Updated main menu. Fixed bugs: Fixed a rare crash when killing with a pistol. Fixed crashes when input while the hero is faint.

Gameplay: Changed events in the second mission. A mini-map of the entire location has been added (in the task menu). It is now impossible (even accidentally) to finish off an ally. You can, however, knock them out. For convenience, the speed of characters following the main chara

If you're concerned about Steam Deck support, everything's fine . I tested it: The game works correctly. The interface and button prompts are displayed correctly. Steady 60 fps in 7W mode. Compatibility checks are performed automatically based on project popularity, so there's no

Gameplay: The respawn mechanics have been reworked. Now, if you fail, you'll be physically rescued by a doctor (if, according to the storyline, you have one on your team). The finishing mechanics have been updated. Now you finish off with your bare hands (or a weapon) instead of

Gameplay: A finishing move mechanic has been added. Characters no longer die immediately: they lose consciousness and must be finished off, or they will soon regain consciousness. A mechanic for "possessing" Leaders has been added. If your character is incapacitated, you can "pos

UI: some icons for buildings Input: basic gamepad support Navigation sys related bug fixes

Visual: 3d environment added (fountain, park, etc.) UI: changed/added some icons, improved layout, names in dialogs etc. Plot: fixed the wrong character in the ambush on Dus.

Feature: The balance has been changed. Profit collection is no longer automatic. Businesses accumulate a ransom over time, which the player can collect. New building: electronics store. New dialogues. Fixes of UI, mechanism of authority, dialogues

Minor dialogue fixes Minor AI fixes Technical setup for 3D environment

Feature: Added the ability to promote assistants to leaders Leaders can capture city districts alongside you. They also recruit henchmen whenever possible. At your expense! Fix of gym UI Updates to text in building UI Technical updates of UI

Patch Note: Fixed several issues with NPC navigation AI: updated behavior when patrolling and following Fixed issue with pink corpse color Changes to the plot of the first mission Fixed AI issue of Zubr in the second mission in case of his death Updated UI of buildings and fixed