May update
- Fixed some people encountering GPU issues at start of Village - Fixed fog not correctly reactivating - Minor other fixes


- Fixed some people encountering GPU issues at start of Village - Fixed fog not correctly reactivating - Minor other fixes

- Re-enabled language selection - Disable script that was auto-setting language to English, ignoring player selected language - Fix issue where changing graphics settings would cause the menu to flicker multiple times - Add some additional tutorial messages - Fix some messages no

Some fixes we've noticed some players encountering: * Fixed an issue where some UI elements were intercepting the mouse click when they shouldn't have. * Fixed an issue with the enemies not being able to navigate to some areas of the area. This was allowing players to defeat them

Small update here that will improve interacting with the NPCs at the start of the game.

Some quick fixes some players were experiencing: * Fixed an issue with the first boss where sometimes they would get stuck in the air * Fixed a collision issue on the stairs in the jail where it wouldn't let you walk back down them * Fixed an issue where sometimes the game wouldn

* You can now review picked up notes in the pause menu * Fixed an exploit in the jail that allowed you to bypass an enemy entirely * Properly save some additional items in the inventory

A quick hotfix to address some animation issues with the first boss. They were not properly playing the running animation and death animation.

A round of fixes! * Fixed an issue where the end boss wasn't spawning * Fixed an issue where the molotov was registering the same enemy multiple times * Fixed multiple map collisions allowing players to get off the map * Fixed a bug with the rune puzzle where you could lose your

Hotfix Tikbalang failing to return to the stones

Another round of updates! * Fixed various collision issues * Fixed bug with first boss not attacking while in grounded state * Adjusted the rune puzzle * Added signs that help with navigation * Fixed a bug where you could get locked in place when interacting and opening your menu

Pushing out some updates and fixes for issues some people have been experiencing. We appreciate all the feedback that has been given thus far! * Game pauses in any menu * Game Setting to choose between toggle or hold for combat stance * Game Setting to always show objectives * Kn

More weapons :)

Fix an issue some players were running into where they would have to play the Jail sequence twice.

Resolved the issue that was causing Localization to crash the game Fixed collision issues where players could fall out of the map Fix issue in church preventing a successful transition to the next part

An issue with localization was found and we have disabled localization for the time being.