UPDATE 0.4.1.0 Villages
-Added a new type of terrain, the village. If you place a piece there it will give you 10-50 gold coins. -New custom cursor. -Shop rebalance.

Developer posts and news about this game.

-Added a new type of terrain, the village. If you place a piece there it will give you 10-50 gold coins. -New custom cursor. -Shop rebalance.

-Minor bug fix

-Minor bug fix

-Minor bug fix

Features added: The main feature of the update is the new terrain mechanic, adding rocks forest and rivers to the board. Tiles with rocks can't be moved to, forests give the piece placed on them a 1 turn cooldown, and rivers can only be crossed by the bridge or pieces that can "j

-Minor bug fix

-Minor bug fix

-6 new cards: -Shop Membership -Sharpshooter -Explosive Ammunition -Seer -Queen of Hearts -Mobile Warfare -Added shop item lock, that can lock one item in the shop from each row and type +10 coin to every captured enemy -Hotkeys for the card selection -New effects for the bullet

-Musketeer movement bug fixed. -Pawns spawned from Army of the Dead rule, can not move in the next turn.

-Added sales to the shop, with 25% chance to get a sale on an item giving a 20% discount on it. -Fixed the card pack list not appearing correctly.

-New floor presets, including the new pieces from the latest update.

Two new pieces added: -Musketeer -Cannon Both have the new ranged attack feature. 6 upgrade cards. 2 rules. Loot chests on the board. Giving gold, piece on board or for deploy. There is also a chance for a painful suprise in a face of a Mimic. Based on feedback I also added a Dis

-Fixed visual bug with the discarded cards. -Minor shop balance.

-Shop price balancing. -Added indicator for pieces, capable of moving in the next turn. -Added animation for playable cards in hand.

-Fixed a crash involving chess bot. -Added turn indicator. -Added sound effect for when purchase fails in the shop.

-Minor bug fixes -Visual bug fixes