2026/02/21
Fixed a situation where the game was stopped in certain situations.

Developer posts and news about this game.

Fixed a situation where the game was stopped in certain situations.

Corrected errors that did not sound in certain situations and errors that blocked the progress of story mode.

When the pattern was designated as a revolver, we solved the problem that even if the pattern was moved with 7 cards, it could be determined as an attack.

Reduced AI decision-making time significantly. The AI now moves much faster, providing a snappier and more responsive gameplay experience. Removed certain environmental objects (such as excessive smoke effects) that were reported as irritating or obstructive to the player’s view.

Game Progress: Fixed critical bug where track card data wasn't reset after first victory in Tournament mode, causing incorrect win/loss determination in subsequent games Fixed issue where event subscriptions duplicated on game restart, causing deck exhaustion checks to trigger mu

Improved the error of stopping the game when a particular item is repeatedly used.