v1.4.3
This update introduces: 6 new ladder maps (thanks to @Concealed) ! Stats and usernames don’t fade anymore upon click. Each game now fades out (online games fade in as well). Map generator bug fixes (thanks to @vReZzaR ). General bug fixes.

Developer posts and news about this game.

This update introduces: 6 new ladder maps (thanks to @Concealed) ! Stats and usernames don’t fade anymore upon click. Each game now fades out (online games fade in as well). Map generator bug fixes (thanks to @vReZzaR ). General bug fixes.

If the game didn’t launch for you, try the LATEST update! I have fixed numerous start up issues. QoL updates: UI fades when you try to select dots or cities. Production sliders now appear by pressing 7 without pressing SPACE Bug fixes: Non-host can’t change the game mode anymore.

🧪 EXPERIMENT is here The first new game mode in War of Dots, and the start of something bigger. Full walkthrough with everything shown in action is in the video: 📺 Watch the full breakdown here → 🎮 Why new game modes The classic gameplay is good. It is what the game was built

This update introduces: Randomly generated maps now have bridges. Randomly generated maps are now more balanced! There should be less mid-game crashes. Bug fixes

World Economy Update I'm excited to introduce the World Economy, a new layer to War of Dots' world mode. Every player now starts with $1000 to invest across a range of stocks, or to hold as cash if they'd rather play it safe. The combined net worth of every player in a nation bec

This update introduces fixes to several very common bugs. Specifically, disconnects and random game crashes.

This version introduces translations into Chinese, Russian, Spanish (2), Portuguese (2), German, Japanese, French, Korean, Polish, Turkish and Ukrainian!

⚔️ The War of Dots World Update is here This is the largest update since the game released, and it lays the foundation for something the community has wanted for a long time: a real, ongoing war between Red and Blue . Below is a rundown of what's new, but the full walkthrough, wi

This version features some bug fixes and text improvements.

This update features War of Dots' brand new original soundtrack, composed by Christian Won. Clocking in at 8.5 minutes, the score brings a fresh layer of atmosphere to your matches. Thanks for playing, and enjoy the music!

I'm excited to roll out the biggest content update yet for War of Dots. First up, 25 new maps have been added to the game. This is a huge expansion to the map pool, which previously sat at around 60, giving you far more battlegrounds to fight over. Every match, in both singleplay

This version introduces UI improvements: - You can't accidentally turn off orders in 1v1s anymore. - A 5 second countdown before the start of each game was added. - Some bug fixes.

Fixing the 'stuck dot' bug.

Fixing bugs from the most recent update

This update introduces: A 2x performance improvement to core algorithms, making this the single biggest boost the game has ever received, with FFA running smoother and lag significantly reduced across the board. Bigger map support , as the improved performance now allows larger m

This update introduces: - A 30% performance improvement to core algorithms, making the game lighter and easier to run. - Improved automatic Steam ID verification, removing the email setup step for most players.

This version introduces: - UNLIMITED replay and map slots. - New pathfinding around mountains. - Dragging while zoomed in. - New maps. - Some other quality of life features.

The War of Dots Supporter Pack is Now Available! If you've been enjoying War of Dots and want to help keep it going, the Supporter Pack is now live on Steam. War of Dots is a free, passion-driven indie project. There's no studio behind it, no business model, just me pouring spare

Bug fixes. Lag should be fixed.

Bug fixes, bug fixes, bug fixes...