Small Update 2.1.3 - Rich Presence
Added rich presence support in multiple languages. Let me know if there are any issues with any languages other than english :-)

Developer posts and news about this game.

Added rich presence support in multiple languages. Let me know if there are any issues with any languages other than english :-)

Hey everyone, apologies for the long wait, but the Level Editor and Workshop are finally here! You can now build your own levels with your own background, tileset, and music, and upload it to the steam workshop for others to play! I can't wait to see what everybody makes. This up

Whats up wizards, back with a new update with a bunch of requested features, bug fixes, and polish! We got two new elements that are a bunch of fun and a new steam inventory cosmetic system that rewards you just for playing the game. Items dropped by the new system are tradable a

Hey guys! I'm back with another Wheelchair Wizards update. This time, I was mainly focused on redoing the UI, fixing a bunch of bugs, and adding some requested features. I really like how the new UI looks, and I hope you guys enjoy it too! I also added a new poison element that h

Fixed an issue with vsync not being enabled causing infinite FPS

Hello my Paralyzed Prophets, We've been playing around with a new modifier option to spice up your games! Modifiers are special round specific events such as things like low gravity, super speed, etc. It definitely has the potential to be buggy, but it's just for fun anyway. Than

Hey guys! We've dropped a new supporter pack for those who want to continue supporting our game and studio! It contains some silly hats for your wizard, and some of them even match the other pack! As for changes, we've had some issues with the desync on the void heavy so we've ch

Thank you everyone for showing up to the tournament, even though it was super scuffed. I hope everyone still had a lot of fun. There will be future for-fun tournaments in the future, so keep an eye out for them. Again, thank you all so much for showing up and playing Wheelchair W

Features: -Upgrades in practice range Fixes: -Teams upgrades not displaying -Updated to new steam p2p system so hopefully many connection issues have been resolved

Fixes: -Removed extra tutorial button Balance: -Brought Ice heavy damage back down -Rock drill speed increased

Features: -Practice Range (No upgrades yet) Balance: -Blood heavy damage buffed -Vine light damage slightly buffed -Light light damage nerfed -Ice heavy damage slightly buffed -Various other slight speed/dmg changes

Features: -Ready system in lobby Fixes: -Double jump if you spam space fixed

Features: -Chat filter added to lobby chat -All maps choice in lobby (randomly picks level from whole map pool every round) Fixes: -Sun Heavy zapping through walls Notes: -Arrows for hats are in, just waiting for steam to approve dlc

Features: -Dark mode flashbang option -Darkened desert map background Fixes: -Player leaving causing hud issues fixes -Sun attacks targeting dead players fixed -Melee attacks double hit fixed

Hello my favorite Wizards in Wheelchairs, We’ve cooked up some new content for you all in the week since launch! Just a quick heads-up updates this fast won’t be the norm. Going forward, we’ll be putting more time into our upcoming projects, but we’ll still be fixing issues as th

PATCH 1.1.4 Features -Spectator camera -Lobby chat Fixes -Audio settings persist through game close

PATCH 1.1.3 Bug Fixes: -Many invulnerability fixes -Many connection issue fixes -SCORE IS DEFINITELY FIXED THIS TIME (you guys are gonna break it again somehow) Notes There might still be an occasional blank screen glitch on game start, if it happens just press escape, leave the

PATCH 1.12 Features: -Private lobbies Balancing Reworks: -Nerfed Damage Reduction Bug Fixes: -No longer invulnerable when using beam -Fire Particle now burns you while standing still in it -HOPEFULLY SCORE FIXED PLS 🙏 (it should be)

Hey all you Crippled Conjurers and Arcane Amputees! We hope you've been having a blast battling it out in the world of Wheelchair Wizards since launch! It's been a wild couple days, and we wanted to ROLL out a patch based on your feedback, fixing some game-breaking bugs, making b