All Level Files Released For Level Editor!
All level files are now available for download in the workshop. Can't get past a certain level? Modify it in the level editor! Then upload your new version of the game and share it with the community!

Developer posts and news about this game.

All level files are now available for download in the workshop. Can't get past a certain level? Modify it in the level editor! Then upload your new version of the game and share it with the community!

Added localization Rebalanced: Less punishment, more shoot shoot smash smash Lowered water damage Lowered weapon cost Increased damage to objects player touches Lowered consumption rate Increased enemy projectile damage Reverted health bar

Player health bars Large bar now displays the current level Bar stops at level 10, "full" health Mass can still be absorbed beyond level 10 Plus sign at the end of the bar to show when you're over 10 Small bar now displays any mass gained or lost at the current level Level text w

Level editor is now functional in the demo Limited Terrains, enemies, props, etc... but plenty to play with! Decreased standard water damage Added initial water damage level to hard mode Lowered flash explosion sound Fixed third person aim bug when player's size was large Fixed l

Added Quit button to main menu Added Fx volume setting Added freecam to level editor if no player Added PlayUnlocked command: Player is vulnerable and all weapons unlocked Level adjustments Fixed turret hover bug Fixed disabled AI bug Fixed projectile weapon self collision bug Mi

Death Ray weapon: Located in last weapon slot, click to snipe, hold to obliterate. :) Updated weapon icons Auto sprint setting

Added two bodyguards for the last bot on the volcano level Added magma chunks to the volcano Added a larger impact sound for cannon and sniper projectiles Adjusted tracking projectile targeting and lock radii

Increased grenade damage, damage radius Added inverted mouse setting Added Little Bird and Eagle to the level editor sample Adjusted health material for wire fences, small turret body, and small weapons

Hard mode is harder AI projectiles cause more damage Decreased AI aim error Simplified game difficulty settings Only normal or hard mode Checkpoints (progress, size, weapon) always enabled Added "Reset Game" button in settings to clear the current game

Tank cannon now first burst, but individual projectiles do less damage 3rd person camera no longer gets pushed by thin objects and fragments Fixed tracked projectile bug that would cause some shots to not track in 3rd person

Lava is easier to destroy Added more lava to volcano level Tracking projectiles cost less mass Grenade projectiles cost less mass Hud flashes damage when leveling down