Lumber & Plunder – Patch Update v2.1
Inventory Sell Shop Save - Inventory issues after saving now resolved. Sun position and Clock Hand - Sun position and clock hand synchronization issues have been resolved.

Developer posts and news about this game.

Inventory Sell Shop Save - Inventory issues after saving now resolved. Sun position and Clock Hand - Sun position and clock hand synchronization issues have been resolved.

❗ Important Notice Due to these deep system changes, all players must start a new game . Existing treasure chests and inventories have been reset to ensure compatibility with the new system. We understand this is a major shift—thank you for your patience as we lay the foundation

💎 Treasure System Reset

Performance Improvements - Optimized rendering pipeline to improve average FPS stability - Reduced CPU usage during level streaming, lowering overall system load.

Upgrade Shop Rebalance Corrected several upgrade prices that were not scaling as intended. Early-game upgrades are now more affordable to encourage smoother progression. All upgrade costs now display properly in the shop UI.

Inventory Fixes Conflicting Tree Types Fixed an issue where chopping different tree types prevented logs from being added to the player’s inventory. All tree types now stack properly and reliably when gathered.

Bug Fixes ESC Key Menu Behavior Fixed an issue where pressing the ESC key would close all open menus instead of just the top layer. The ESC key now correctly closes menus one level deep at a time, making navigation smoother and preventing accidental menu exits.

New Feature – Volume Slider Added a master volume slider in the Settings menu. Players can now fine-tune audio levels for music, sound effects, and ambient sounds. Your preferences will automatically save between sessions.

Audio Adjustments Slightly lowered the overall ambient forest and fire volume for a smoother experience during long play sessions.

Treasure Chest Prices Adjusted To improve progression pacing and reward balance, treasure chest prices have been re-scaled: