Small bugfix patch 1.1.31
-Fixed a bug where items with cabbage bonk countdowns could get stuck in negative values in rare situations.

Developer posts and news about this game.

-Fixed a bug where items with cabbage bonk countdowns could get stuck in negative values in rare situations.

Super Cabbage Kabumi v1.1.30 Patch Notes: -Bonnabelle Van Der Breez: Strandbeest max speed reduced to prevent missed collisions from extremely high speeds -Necromancer event now sets item life to 10 shots if the item was temporary -Filled out missing translations for survival hun

Super Cabbage Kabumi v1.1.29 Patch Notes -Glimmerstone and Surreal Clock can no longer be force triggered. These items could sometimes cause crashes when force triggering each other. -Fixed a bug where putter and rocket were not giving the correct number of extra shots with doubl

Fixed a bug where Galactic Bar navmesh was missing, causing softlock

Happy Sunday! Small balance + bugfix update today: Orceon: -DEV NOTE: The Negabeam in Phase 2 can be frustrating, especially with builds don't have a way to break through Kratolith quickly. This provides some counterplay to the Negabeam. -Phase 2: Added a new boss item, Chronofra

-Added vfx, sfx, and a UI notification when Golden Ticket procs -Fixed a bug where holofoil sprinkler would spawn bubbles outside the play area, causing balls to be lost. -Fixed a bug where some VFX were not always playing on spawn

Happy Thursday, everyone! Small Bugfix + Balance Patch Today. Super Cabbage Kabumi v 1.1.22 Patch Notes: -Temporary Items no longer count down during boss fights. There are several boss fights (like Blazin McSlime) that require many shots and it often felt unfair trying to fight

-Added tips to the run end panel -Fixed a bug where the game could softlock if items were moved from the event slot during the Morbid Mansion sacrifice, twins event, or kryptos event. -Improved translations in some languages -Slightly nerfed Kratolith health and Negabeam timer in

Super Cabbage Kabumi v 1.1.18 Patch Notes -Added a tips screen on Run Lost Panel -Slightly nerfed Kurokamakiri's speed in Phase 2 (Hard + Oni Difficulties)

Super Cabbage Kabumi 1.1.14 Patch Notes: -Added a few new marble races to Twitch Mode (All 3 biomes of the cabbage run now have 3 separate marble race layouts) -Improved German translations -Fixed a bug where origami slot 3 description was not displaying properly -Fixed a bug whe

-Improved translations for several languages

Super Cabbage Kabumi 1.1.7 Patch Notes -Added several new player titles -Fixed a bug where the player title shop scroll view wasn't big enough to show all titles -Fixed a bug where oni difficulty achievements were not awarded (You should see the achievements pop up in the overwor

Reduced the number of times Visual FX can trigger on certain items, significantly improving performance for items like Flower, Dark Goo, and Pistol Shrimp.

WELCOME TO SUPER CABBAGE KABUMI 1.1.0! This is the biggest update to the game yet, by far, so let's dive right in! ----------------------- It's flower harvesting time! Head west and begin a new journey in Vivid Valley! Flowers grow upwards every time you bonk them, with their mul

WELCOME TO SUPER CABBAGE KABUMI 1.1.0! This is the biggest update to the game yet, by far, so let's dive right in! ----------------------- It's flower harvesting time! Head west and begin a new journey in Vivid Valley! Flowers grow upwards every time you bonk them, with their mul

Super Cabbage Kabumi 1.0.36 Patch Notes Dev Notes: Most of this patch is aimed at reducing some common frustration points in Hard mode, specifically in the Hive. The goal is to keep Hard mode challenging while feeling less luck-based or reliant on specific builds to beat bosses.

Super Cabbage Kabumi 1.0.34 Patch Notes DEV NOTE: Coconut runs with Keiko should now be significantly less impossible! -Coconut Run: Multiplier for coconut falling through floor increased (1->1.25) -Keiko: Coconuts now bonk each other for .15 when Keiko is equipped -Balls no l

Super Cabbage Kabumi 1.0.33 Patch Notes -Made Rumbashello's congas slightly smaller to prevent the ball getting stuck in Hard mode -Sedgwick Bonk Value on Grind Rails Reduced (3->2) -Timekeeping now appears more often in the library (Random Weight 1->1.25) in Malcolm and Ke

Super Cabbage Kabumi 1.0.32 Patch Notes -Boss fights now continue from the current phase when you lose a life (The Gloomy Glowood Boss gives you the option to restart from the first phase and unlock your item slots) -"Cabbage merged" triggers now become "Coconut fall through bott

Super Cabbage Kabumi Winter Holidays Patch Notes Happy Holidays to all! And welcome to the Super Cabbage Kabumi Winter Holidays Event! Enjoy limited-time items, a revamped overworld, and earn skins by beating runs during the event! -Added limited-time items: Christmas Lights, Pre