Security Fix
Unity Security Fix

Developer posts and news about this game.

Unity Security Fix

Don't you hate copy paste when your brain is melting? I don't, but i do it anyway. Remove one extra line of code in the armor and reactor overclock code that was causing the exception, now the 0 people playing this game can enjoy the overclocking without issues. For the record I

It was really bad and removed the adrenaline of getting that phat loot, so i've reworked it in a way that it come to you only when you're close to it

Flux weapons AKA empire Laser stream, Federation Electro flux and the Shivan Engine exhaust flamer now have a 0.2 seconds cooldown when applying damage so you don't instantly explode as soon as they touch your pipi. The system works on particle collisions sending calls to apply d

-Overclock now does not stack upgrade methods.......so no more jumping from 10k damage to 30k, now every time you click on an item it will remove all upgrade methods and add the current one. -Proper popup for shields reactors and armors showing up instead of the last ship acquire

Bosses now have a shield during their mechanic execution phase which makes them immortal, gotta run fast now. Rescaled the Arcanite Ball projectile to be bigger. Repurposed the Enemy Medium Cannon to fire 2 projectiles with a 5 degrees angle spread while also lowering their base

Ops, apparently enemies had 100% drop rate, now they have 50%...because it's actually working now... I've also color coded items in the Overclock section, because my faulty brain decided not to do it before...somehow

Loot now travels towards you so you don't crash & burn to get that epic loot

Experience rewarded has been balanced to scale with player level, at the same time experience for ship kills has been severely reduced to better reflect the next experience required. Fixed an issue with Loot dropping where the boss would either drop all items or none, now each it

Fixed an exception for Talia's Overdrive skilltree which corrupted the save, Overdrive upgrade list was empty by default for talia, fixed the prefab, now it works, but it doesn't fix old saves