Synthesis of Corruption Patch v1.0.4.1
v1.0.4.1 Patched version (26.06.26) Fixed a rare bug with door positioning when saved mid-opening sequence

v1.0.4.1 Patched version (26.06.26) Fixed a rare bug with door positioning when saved mid-opening sequence

CHANGELOG v1.0.4.1 Release version (25.06.26) Added Turkish language localization UI Sliders (in Options menu) now display numerical value

CHANGELOG v1.0.4 Release version (25.05.26) Updated weapon view for ADS (zoomed-in view on RMB) Reduced Pistol damage falloff and increased its fire rate Increased Shotgun fire rate Increased camera feedback for all weapons Slightly increased Player movement speed Reduced ranged

CHANGELOG v1.0.3.1 release version (11.02.26) added visual tip (blinking light) for 'collapsed ceiling' on fixed bug with reapplying/re-selecting game difficulty when entering the 'new game' menu again

CHANGELOG v1.0.3 Release version (31.01.26) fixed rebinding of the ' visor ' button input added Simplified Chinese language minor fixes

Thank you for your support! This small milestone will inform the Steam algorithm that the game is worth showing to more players. We'll see how it goes. I launched the game with fewer than enough wishlists (for better game "featuring"), but I hope that those who discover my game w

CHANGELOG v1.0.2.1 - Release patch (26.01.26) - Fixed cursor behavior for a multi-monitor setup

Synthesis of Corruption is available on Steam - NOW. Enter the Nexus Tower and its Bureau of Research to investigate the aftermath of a classified experiment in this hybrid of FPS and Survival Horror inspired by GoldSrc aesthetics. View game page

January 26, 2026. Synthesis of Corruption. Nexus Tower. Bureau of Research. Your shift starts. Welcome to work. Explore the facility in the aftermath of a failed experiment and face its consequences in a FPS × Survival Horror hybrid, inspired by GoldSrc aesthetics. Wishlist and f

Hey guys, the demo has been updated! The new demo version represents the near-release version of the game. View game page There might still be bugs or things to polish, so if you notice anything that could be improved -- let me know (if I can handle this, ofc). Yeah, it’s still a

Hello everyone, I wanted to give you an update on the state of the game. TLDR: It’s almost ready, but things still need to be done. Since the last demo, significant under-the-hood improvements have been made, especially to the FPS mechanics , one of them - a kind of weapon spread

Demo Version 0.5.1 (patch) Changes: Fixed 'mouse aim/sensitivity' issues when using very low 'look sensitivity' in-game setting combined with high mouse DPI value (this caused extremely bloated aiming with the mouse - it was such an edge case that I eventually got tired of huntin

Demo Update Patch Notes Added camera (mouse) look smoothing option. Default is Off. LMB now advances dialogue to the next line. Minor tweaks to some interactions. Reduced recoil for pistol and other weapons. Improved ledge-grabbing distance. Better 3D platforming feel. Pause menu

View game page View game page ːsteamthumbsupː

Some fixes after players' feedback. Enemy combat updated a bit Axe (melee) rebalanced: faster speed/recovery, but lower damage Fixed decal bug on some dynamic objects Jumping and ground movement improved Adjusted physics object holding point (Engine) Backend fixes

SYNTHESIS OF CORRUPTION demo is now live on Steam — dive in and tell me what you think!