Bug fix for the fix that didn't fix the bug :)
I think I somehow published the same version twice? But the bug fix should be bug fixing the server crashes now!

Developer posts and news about this game.

I think I somehow published the same version twice? But the bug fix should be bug fixing the server crashes now!

Some artefacts crashed the server when feeding them to the bomb. Should be fixed now!

Hoi Hoi, as the title may suggest, this will be the last content update. I still have a few ideas that would make the game more fun, but they are bigger changes that would take way too long. The game was supposed to be a game where I learn multiplayer stuff and where I could just

I saw a stream VOD where some features had major issues Later rooms that have moving parts should move the intended way Dash artefacts now work again The new trap should spawn for everyone now (I definitely didn't forget to include them as "spawnable object" :) ) Reduced the init

New trap spawns with the correct rotation and triggers the warning sound

Added many new room-states! Also some other stuff: 1 new Trap 2 new Player drawings 1 new Achievement Master audio won't reset to 0 Also, there were requests for "active monsters", I don't want to add stuff that punishes you for taking your time drawing stuff. So only traps for n

Floors do exist now! (there was a bug where some rooms didn't have a floor)

Hoi Hoi, one of the most requested things from the very start is done; Maaatchmaking You can host public or friend-only lobbies and you can kick players near their voice sliders. I hope everything works, if anything behaves strangely or doesn't work please let me know in the disc

Added a missing death zone that i might have deleted :) Disabled joining when the door is opening.

Hoi hoi, I've adjusted the game loop a bit! Everything should feel more natural when playing the game, not mindlessly feeding a random door anymore! Major changes Designated spawn room Different in-between areas Adjusted the room selection for the generation Big boom Other stuff

Hola hola Added new settings! Control stuff with bindable keys and toggle options Graphic stuff with graphic settings! Also some bug fixes Fixed a bug where the server crashes after delivering an artefact Dropped items should be fully synced now Jumpscare artefact wont steal mous

Fixed the performance issue Was definitely not something stupid that was executed waaaay too often :) Also some small adjustments Achievements are now all unlockable Cursor is easier to edit Click cursor drawing should not reset anymore I just wanted to push the performance updat

Hey hey, Thank you all for playing my game! I created this game as a solo dev in ~6 months for my final semester of school. It was supposed to be a small, finished game where you just have fun with friends and draw funny things. But I want to work more on the game. You can expect