HotFix 3.3.3
Fixed an issue with optimization to improve stability and FPS

Developer posts and news about this game.

Fixed an issue with optimization to improve stability and FPS

fixed an issue with clipping on several costumes fixed an issue where Hachishaku would teleport into the floor in the cemetery Added 10 additional costume options Added 4 additional accessories

Good morning everyone! Has Hana kept you waiting a long time? Good news! My day job work has returned to normal after a long period of crunch, so I was able to put some time into developing new costumes for you to enjoy along with the last few bug fixes. I will be pushing this up

Fixed an issue where the "how to play" / controls screen could not be exited. The 'Backspace' key can now exit the "how to play" /controls screen. Increased the drop rate of Red keys in Chado's Nightmare. Every 4th Red Alien guarantees a drop.

Bug fixes Fixed a bug where opening the map while in the pause menu could occur and lock the game. Yakitori can no longer be click-spammed on for multiple heals Items(should) no longer spawn high in the air. Changes Sliding no longer drains stamina while Infinite Stamina is activ

Chado's nightmare Restored and new fixes ⦁ Removed volumetric fog for performance and framerate improvement ⦁ Improved Spawn rate for Keys and healing items with basic enemies. ⦁ Made Red enemies always spawn an item on death. (red keys are now 65% of drops) ⦁ Red Enemies will so

Chado's nightmare fixes ⦁ Removed volumetric fog for performance and framerate improvement ⦁ Improved Spawn rate for Keys and healing items with basic enemies. ⦁ Made Red enemies always spawn an item on death. (red keys are now 65% of drops) ⦁ Red Enemies will sometimes spawn HP

fixes - fixed an issue where the stone path in the graveyard was disappearing randomly. - improved lighting and optimization Additions - Added 2 new costumes for Chado-san's nightmare - Added new Christmas themed costume and hats. - Added 1 new casual costume. - Added Chado-san's

- fixed an issue where the stone path in the graveyard was disappearing randomly. - improved lighting and optimization Additions - Added 2 new costumes for Chado-san's nightmare - Added new Christmas themed costume and hats. - Added 1 new casual costume. - Added Chado-san's night

Hello Everybody and Happy New Year! I am working as hard as I can even through the holiday chaos, but unfortunately I wasn't able to get enough done in time to release the update today. I really did my best, so I am very sorry for those of you waiting. The good news is that I onl

Hello Everyone! I am working as hard as I can to wrap up the final major content update for Hachishaku! Chado's Nightmare is almost finished and I've made as many stability improvements as I can! I plan to push this update before January first! I am presently finishing up the new

Happy Halloween everyone! I hope you can spend a little more time with Hana-Chan and Chado-san for this Steam Scream fest! I have added some new content and made some bug fixes while working on the final update before I move on to a new project. Here's the patch notes for today;

Hello! Thank you for your patience while I took some time to rest and work on optimization and minor bug fixes. I am now planning and developing a larger update for Hachishaku which I plan to launch in October probably. I hope to add the 'Chado's Nightmare' mode with new costumes

Hello Everyone! Thank you for a successful Steam Summer Sale! I really appreciate your support and hope you are all enjoying Hachishaku! I am working hard on the content for the major update coming later this summer. While making Hachishaku I was working constantly, which worried

Bug Fixes: Fixed an issue where You could spawn Hachishaku at the playground before entering Grandpa's house Fixed an issue where jizo pickup could be blocked by some interactions fixed an issue where objective progress in inventory screen wouldn't clear if starting a new game Lo

I apologize for the issue with the previous patch. I can confirm it must have been an issue with the upload to the steam server. I have reuploaded the build and checked it's stability through steam directly this time and it should be properly functioning. I sincerely apologize fo

Sorry about that, working on a fix right now which should address the issue.

Bug Fixes: - Fixed an issue where Hachishaku would get stuck if trying to move somewhere she can't access, you can now use 'call' to reset her AI. - Fixed an issue with the gravure chance achievement. Adjustments: - Calling Hachishaku now interrupts and updates her current target

Thank you for your patience while I worked on this expansion! It is quite small but I hope the new map, gravure chance scenes, and new story elements help you have a lovely summer with Hachishaku! I will take some time off to rest for a while, but I will continue working on bugs

Happy Friday Everyone! I want to apologize for not being able to push an update or patch this weekend. I can only work on Hachishaku in the evenings and a little bit during lunch so things are a bit tight. I am working as hard and as fast as I can, I am even waiting until after g