Iron Onslaught v1.0.0.0 Devlog #3
The third devlog for Iron Onslaught v1.0.0.0

Developer posts and news about this game.

The third devlog for Iron Onslaught v1.0.0.0

The second devlog for Iron Onslaught v1.0.0.0

The first devlog for Iron Onslaught v1.0.0.0

There hasn't been an update in months, and there won't be for a while, not because I'm bailing on this game, but because I'm working on v1.0.0.0 . Looking at the current state of this game, I'm not happy with what I've developed: it's boring, repetitive, and I didn't know what to

I fixed some issues I missed with the fresh build that mainly affected the free trial

Iron Onslaught has been updated to v0.6.0.0 , and with this update comes a fresh build, so the update is going to be around 600mb . This is because I changed some settings that ran during packaging. So since this is a fresh build, it's recommended for people who've installed Iron

Removed Social Media Links I've decided to remove the social media links, since those links are easily accessible through Steam

Iron Onslaught has been updated to v0.5.0.0 , and with this update comes a brand new look New Images I remade every image for Iron Onslaught to help represent the gameplay and enemies you'll fight Updated Time Achievements I changed the time achievements to 1 hour, 3 hours, 5 hou

There will be some new pics coming when I release the new update, these new pictures will be screenshots of the game to represent the gameplay and enemies you'll fight in Iron Onslaught, compared to the pictures now, which don't represent the game in the slightest, it's just a to

Map & UI Polish Fixed a patch on the desert map that wasn't the right material Made the crosshair dynamic to the weapon. In other words, the crosshair will move locations to center where the bullet is going Updated the text when uploading to the leaderboard to show the time w

Main Menu Addition Added my Twitch account to the main menu

Friendly Fire Bug Fixed a bug where the bots wouldn't spawn after killing the mechs because the enemies killing each other didn't count as points, you had to kill them yourself to earn the points. So the mechs are now your "friend" :) Main Menu Bug Fixed a bug where in Mouse/Cont

Bug Fixes Fixed a bug where you could have infinite amounts of armor when it should be maxing out at 100

Achievement Bug Fixed a bug where you couldn't unlock every achievement despite reaching that achievement (it was a timing issue so I delayed when the achievements would unlock)

Bug Fixes Fixed a bug where the free trial version would reset the time that would be uploaded to the leaderboard in the full version to 0 You can check out the Steam Leaderboard yourself in the Community Hub (everything else worked fine previously except Time (Seconds) ):

Bug fixes Fixed the friendly-fire damage that the mechs do to the bots. They now do less damage The mechs' heads and bullets are faster The railgun can kill more than one enemy Fixed an issue where when you resumed the game, the grenade image wouldn't appear Fixed an issue where,

Check out the free trial today The 7-Hour free trial for Iron Onslaught has been released, go check it out today!

Iron Onslaught now has a 7-hour free trial, where for 7 in-game hours, you can play the game to see for yourself if you wish to buy the full product. The free trial does not include the following Achievements Cloud saves The Steam Leaderboard The release date for the free trial i

Bug Fixes Fixed an issue where you would get stuck on the armor and HP item drops when you killed the enemies UI Changes The Keybinds menu doesn't have " Under development " anymore, as the menu now only shows the keybinds (they cannot be changed)

Single Bug Fix Fixed a bug where the Instagram button wouldn't disappear when going to Settings , Stats , or Credits