Exhaust bugs squashed
A bug where cards that exhaust other cards resulted in unplayable hands is fixed.

Developer posts and news about this game.

A bug where cards that exhaust other cards resulted in unplayable hands is fixed.

After some feedback, I've lowered enemy HP a bit. Let me know how you like the change.

I've always wanted to try my hand at music and here's my shot! It's still a bit rough, but I couldn't wait to put it in the game. I'll continue to update and refine, but I think it's getting there. Feedback is welcome as always! Rodrigo

Hello, and thanks for playing the Leadbelly demo. Controller support is now live. The demo plays start to finish on a gamepad, no mouse required. Combat, card selection, the workshop, the shop, events and the menus in between. If you find a screen that does not respond to the pad

It's out! If you wishlisted or followed Leadbelly, you've been waiting a while for this one — thank you for sticking around. The demo is live, it's free, and you can play it right now. It's a slice, not the whole thing. The first level. Enough to get a feel for how a run actually

Here's a preview of some cutscene/story exposition images! More to come in the coming weeks.