
Developer posts and news about this game.





Join the Trek community on the game's discord server. Discord link

What's really happening 2 Months ago when I decided to work on the UI/Visual update for this game, things have changed. And I decided to do the biggest update for this game yet. When I released this game, I thought it was ready but it was far from ready. And after all the updates

For anyone who might be confused why there are controller controls text in the key bindings section, but thats just a mistake by my side. Right now I cannot patch it because iam in a middle of an update. So iam just gonna type the correct key bindings here for anyone who doesn't

this patch was meant to wait until 1.0.6. But because of an urgent bug in the game, i had to drop this patch. And so the new main menu UI is now here. The remaining UI/Visuals will drop with the full patch. HAVE FUN!

Whats now? I just want to announce that I am back in developing the game, stronger than before. Continuing the visual update for the game which is really what the game needs right now. Hopefully the update should take less than a month to be completed. Also Controller support wil

Taking a break. Last few weeks i been working on the next update for the game (patch 1.0.6) the visual update. Its an update aims for better UI and visual direction in the game. I will say that i have reach 50% of the update. But at the same time, in real life i have been moving

Fixed bug that makes the bosses despawn after intro cinematic note: you need to die once for the fix to work. Other small bug fixes

Added smooth transition between areas Other bug fixes and small changes

UI and Cinematic bugs fixed.

Bug Fixes Cinematic voice lines the forest collision Uka Vanishing "Newbie Collector" function

Prodigy Difficulty Can only craft Pickaxe and Axe -> Be able to craft only newbie weapons New Achievement Newbie Collector Is a new achievement gained by collecting all the newbie weapons in the game (in the future there will be Rare, Epic, and Legendary Collector once all the

PATCH 1.0.5 - The External Quests update In this update, I begin to introduce The External Quests. External Quests are basically mini-games that can be played more than once, either for the fun of it or to complete the challenges given. Currently there are 4 External Quests, and

For the past couple weeks I have been focused on how to make the world more engaging for the player. As to make it more visually appealing, and making it unique. I had an idea to make the player feel like he is in a different place where ever he goes, as to make the areas feel di

PATCH 1.0.3 this patch is the biggest patch till now. This patch improves the game in many ways, gameplay wise, player experience wise, content wise. I will be putting in details everything new in this patch. Gameplay New Quick Menu The new Quick Menu is the biggest improvement o

The reason the game did not get a patch for 2-3 weeks now is because I am working on a Big Patch I have been taking a lot of feedback from the players and Patch 1.0.3 will include many stuff and many changes into the game. The highlighted changes of Patch 1.0.3: Combat Rework The