Riff Racer - Race Your Music!

FOAM Entertainment

Released
May 12, 2016
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Update 1.04 - database migration and bug fixes

    We recently migrated our database from the now defunct Parse service. Some players have experiences crashes on Windows 10. This should now be fixed. General bug fixes. Thanks to our community for the ongoing support!

  2. Developer post

    Update 1.04 - database migration and bug fixes

    We recently migrated our database from the now defunct Parse service. Some players have experiences crashes on Windows 10. This should now be fixed. General bug fixes. Thanks to our community for the ongoing support!

  3. Developer post

    Update 1.03 – menu music mute button & UI controller navigation tweaks

    Hi all - another small batch of updates Added menu music mute button to UI Fixed problem with menu music mute button and navigating with controller Fixed problem navigating garage with controller Fixed problem with drift meter scaling Miscellaneous minor fixes Cheers, FOAM Devs :

  4. Developer post

    Update 1.03 – menu music mute button & UI controller navigation tweaks

    Hi all - another small batch of updates Added menu music mute button to UI Fixed problem with menu music mute button and navigating with controller Fixed problem navigating garage with controller Fixed problem with drift meter scaling Miscellaneous minor fixes Cheers, FOAM Devs :

  5. Developer post

    Update 1.02 - Russian, unicode & UI / HUD tweaks

    Another small batch of updates Fixes for handling unicode in paths, file names and ID3 tags Fix for display of Russian characters Window title bar now reads Riff Racer New progress bar in-game and during track analysis Graphical fixes to other progress meters (XP etc.) Cleaned up

  6. Developer post

    Update 1.02 - Russian, unicode & UI / HUD tweaks

    Another small batch of updates Fixes for handling unicode in paths, file names and ID3 tags Fix for display of Russian characters Window title bar now reads Riff Racer New progress bar in-game and during track analysis Graphical fixes to other progress meters (XP etc.) Cleaned up

  7. Developer post

    Update 1.01 - volume and car pack fixes

    A few small fixes in this update: Max volume reduced by 15%. Volume can be adjusted in game: Users with volume up and down buttons on their keyboard can use those. Otherwise: ctrl+alt+'<' decreases volume, ctrl+alt+'>' increases volume. The volume configuration screen now s

  8. Developer post

    Update 1.01 - volume and car pack fixes

    A few small fixes in this update: Max volume reduced by 15%. Volume can be adjusted in game: Users with volume up and down buttons on their keyboard can use those. Otherwise: ctrl+alt+'<' decreases volume, ctrl+alt+'>' increases volume. The volume configuration screen now s

  9. Developer post

    Full release!

    It's time for Riff Racer to boost through the sync line and into full release! Launch features include Brand new genre colour schemes for pop, jazz / funk / soul and classical. Updated genre colour schemes for rock, dance & hip-hop / urban. 25 bundled tracks. 15 cars and a to

  10. Developer post

    Full release!

    It's time for Riff Racer to boost through the sync line and into full release! Launch features include Brand new genre colour schemes for pop, jazz / funk / soul and classical. Updated genre colour schemes for rock, dance & hip-hop / urban. 25 bundled tracks. 15 cars and a to

  11. Developer post

    More fixes and a change to volume handling

    Hi All You may notice a new build of the game today which includes some more bug fixes including a boost to the in-game music volume. Because we felt that the change to the volume control adds to the game experience we are releasing it straight away. We hope you enjoy it! The FOA

  12. Developer post

    More fixes and a change to volume handling

    Hi All You may notice a new build of the game today which includes some more bug fixes including a boost to the in-game music volume. Because we felt that the change to the volume control adds to the game experience we are releasing it straight away. We hope you enjoy it! The FOA

  13. Developer post

    DAT has been updated - version 0.5.4

    Hi All We've just released another update to Drive Any Track (0.5.4) We've been busy beavering away behind the scenes, fixing bugs, tidying up the look and adding new features. Among the new features are: A 'Next Track' option at the end of races which will take you straight to a

  14. Developer post

    DAT has been updated - version 0.5.4

    Hi All We've just released another update to Drive Any Track (0.5.4) We've been busy beavering away behind the scenes, fixing bugs, tidying up the look and adding new features. Among the new features are: A 'Next Track' option at the end of races which will take you straight to a

  15. Developer post

    Drive Any Track 0.5.2 released

    We've just released another update to Drive Any Track. Added: Drift Meter HUD element (can be toggled on / off) Manual accelerate / brake controls (can be toggled on / off) Customisable key controls Miscellaneous minor bug fixes The drift meter, speed mode and keyboard controls c

  16. Developer post

    Drive Any Track 0.5.2 released

    We've just released another update to Drive Any Track. Added: Drift Meter HUD element (can be toggled on / off) Manual accelerate / brake controls (can be toggled on / off) Customisable key controls Miscellaneous minor bug fixes The drift meter, speed mode and keyboard controls c

  17. Developer post

    Drive Any Track 0.5.1 released

    We've just released an incremental update to Drive Any Track. Added Added new visual effect so that players can tell when the car is in a drift. Brazilian Portuguese strings added to the game. Added a new screen to congratulate the player for being the first to race a track. Fixe

  18. Developer post

    Drive Any Track 0.5.1 released

    We've just released an incremental update to Drive Any Track. Added Added new visual effect so that players can tell when the car is in a drift. Brazilian Portuguese strings added to the game. Added a new screen to congratulate the player for being the first to race a track. Fixe

  19. Developer post

    Drive Any Track 0.5 released

    Track database reset We’ve been working hard on the track algorithm, and with your help we’ve ironed out lots of kinks. This has however necessitated a reset of DAT’s data so that we can start again with a clean sheet. All track data has been reset - new tracks will be created wi

  20. Developer post

    Drive Any Track 0.5 released

    Track database reset We’ve been working hard on the track algorithm, and with your help we’ve ironed out lots of kinks. This has however necessitated a reset of DAT’s data so that we can start again with a clean sheet. All track data has been reset - new tracks will be created wi