1.2.0
Patch Notes - Adjusted tone mapping and colors - Improved performance - Fixed various bugs and crashes

Developer posts and news about this game.

Patch Notes - Adjusted tone mapping and colors - Improved performance - Fixed various bugs and crashes

Bug Fixes: - Fixed a bug that sometimes caused the minimap to render incorrectly. - Fixed a translation bug on the level completion screen New Features: - Pre-compiled shaders - Specular occlusion


Bug Fixes: - Fixed a bug where the final boss level sometimes would load infinitely - Improved the performance of the bullet wave attack of the final boss - Fixed a bug that caused the game to crash when defeating the final boss in certain situations Adjustments: - Improved the l

Bug Fixes: - Fixed a bug where items in the shop room spawned too high above the ground - Fixed a bug where, if the player used a gamepad, no Coyote time for jumps was given - Fixed a bug in local multiplayer where, if player 1 held a button, it sometimes prevented the other play

Bug Fixes: - Fixed an issue where the game had a random chance to crash on game over Adjustments: - Removed slow down effect that occurred during damage or attack hits - Added fog in level 4 and 6 - Reduced fog intensity in level 5

- Increased Spartan default attack cooldown (0.3 > 0.4) - Reduced Bomber dynamite throw cooldown (3.0 > 1.5) - Various bug fixes