Update Notes for 9/17/2026
Hey ya'll. Fixes related to error instrumentation. More to come. Stay tuned. GLHF

Latest sample
Latest 50 valid plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 339 | |
| 429 | |
| 497 | |
| 506 | |
| 504 | |
| 381 | |
| 310 | |
| 383 | |
| 479 | |
| 590 | |
| 522 | |
| 386 | |
| 372 | |
| 440 | |
| 498 | |
| 673 | |
| 610 | |
| 530 | |
| 447 | |
| 493 | |
| 589 | |
| 668 | |
| 605 | |
| 514 | |
| 410 | |
| 466 | |
| 518 | |
| 601 | |
| 574 | |
| 448 | |
| 381 | |
| 435 | |
| 456 | |
| 539 | |
| 524 | |
| 418 | |
| 352 | |
| 411 | |
| 443 | |
| 537 | |
| 504 | |
| 437 | |
| 366 | |
| 432 | |
| 514 | |
| 542 | |
| 521 | |
| 405 | |
| 358 | |
| 400 |
Trend points are averages; the peak is exact.
The #1 screen magnification overlay for competitive FPS players. Instantly zoom into any part of your screen to spot distant targets, reveal critical details, and gain a visual edge. Built for shooters.
No stream history yet.
No stream history yet.

Hey ya'll. Fixes related to error instrumentation. More to come. Stay tuned. GLHF