Minor hotfix
Fixed text on play button for creative map.

Developer posts and news about this game.

Fixed text on play button for creative map.

While updating things to allow players to rebind inputs and use controllers a variable was accidently set to false that should have been set to true which was causing the unpause menu to loop endlessly. This has been fixed. Some of the stuff for the new colony mode is visible wit

Small patch to test out the new setup for adding buildables to the game. Added 5 new buildables.

Just a quick patch to smooth out things for new players and to fix some quest prompts. Some minor UI changes that are part of the larger polish pass that is being done on the UI. One of the next few updates will see more improvements to the look, feel, and functionality of the UI

Dragon Sprouts 1.0 is Here! After months of updates, feedback, and cozy dragon-raising, Dragon Sprouts is officially out of Early Access! This 1.0 update includes: New buildable items to spruce up your sanctuary Butterflies Subtle changes to dragon behaviors (this sets up things

I had to reset the phone that had Steam on it, which also reset Steam Guard which caused a 72-hour lock out of setting any new builds live across all my organizations for 72 hours. I've opened a ticket with support, but that can take hours or days to get a response. So, it might

Fix Crop grow rate

A bug was causing dragons to be deleted from creative even if they had been unlocked. This is now fixed.

One of the updates to the ai caused dragons to go to sleep and never wake up. ooops. They can now wake up again....

After months of cozy chaos, dragon-raising, and so many updates… 🌟 🎉 Dragon Sprouts is about to leave Early Access! 🐉💫 What started as a solo dev passion project (built in just 90 days!) has grown into a magical little world thanks to your support and feedback. When: Soon. I

Minor hotfix for menu bug

A new Demo is live with a very small creative map and a single dragon.

Hello all, I hope everyone found some nice deals during the summer sale. I was too busy working on updates to take much of a look during the sale which why there's now another small update moving the game ever closer to a 1.0 release. Some updates to the pop up UI for dragon info

🌟 Small Magic, Big Impact 🐉 Update Highlights – July 8 💚 Today’s update brings a bunch of small but meaningful improvements to help the world of Dragon Sprouts feel more alive and more fun to play: 🧠 Dragon Info Popups You can now hover over your dragons to see their stats an

🌱 A Little Thank You – New Demo Update & Creative Mode! 🐉 Hey everyone, Last year, I was laid off from AAA. With the job market looking grim, I decided to take a leap of faith—and after just 90 days of development, Dragon Sprouts launched into Early Access earlier this mont

Hey Dragon Keepers! A brand new Creative Mode map has been added to Dragon Sprouts ! 🎉 This special map is a peaceful, uncorrupted space where you can build freely, decorate to your heart’s content, and spend time with your dragons—no progression, no stress, just pure cozy vibes

🌿 UI Glow-Up & Sneaky Prep Work 🐉 ✨ I’ve been dusting the leaves off the UI and tidying up menus to make everything feel a little more magical — and a lot more controller-friendly! While you might not see all the changes, behind the scenes we're laying the groundwork for co

🌼 Hotfix Patch – Save & Quit Behavior Fixed 🐉 We’ve squashed a sneaky little bug! If you tried to Save & Quit while the game was paused, the game would refuse to actually quit until you unpaused it. 🐌⏸️ That’s now been fixed! Save & Quit works smoothly whether the

Just a few small updates today. I needed to take a small break so only worked half of my normal day. These notes included changes from the hotfix published earlier today. I'm going to try and reduce patches to no more than once a day from here on out. new animation added to proje

Hot fix: In some instances, eggs weren't spawning when they should have. Fix should check for this and correct it.