The Depths of Tolagal

Angry Toad Oy

Released
Jan 5, 2015
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    The game will be back on sale soon

    Hello, Even though Angry Toad Studios is no more, I found that I am able to work with Steam as an individual so the game will be back on sale soon :) It's still not likely that I can add any more updates in the future, but I am intending to release the 2.0.0 update that is on the

  2. Developer post

    The game will be back on sale soon

    Hello, Even though Angry Toad Studios is no more, I found that I am able to work with Steam as an individual so the game will be back on sale soon :) It's still not likely that I can add any more updates in the future, but I am intending to release the 2.0.0 update that is on the

  3. Developer post

    Angry Toad Studios is closing down

    Unfortunately due to a combination of different issues, Angry Toad Studios is closing down and as a result of this it is not possible to provide any more updates or support for The Depths of Tolagal and it has now been removed from sale on the steam and humble stores. The game wi

  4. Developer post

    Angry Toad Studios is closing down

    Unfortunately due to a combination of different issues, Angry Toad Studios is closing down and as a result of this it is not possible to provide any more updates or support for The Depths of Tolagal and it has now been removed from sale on the steam and humble stores. The game wi

  5. Developer post

    Beta branch updated to 2.2.0-beta

    This update includes some UI changes based on feedback from players. - Shields and power attacks can now be deactivated by simply activating the item again (clicking on it or pressing the hotkey) instead of having to hold control while doing that. - The ordering of the action but

  6. Developer post

    Beta branch updated to 2.2.0-beta

    This update includes some UI changes based on feedback from players. - Shields and power attacks can now be deactivated by simply activating the item again (clicking on it or pressing the hotkey) instead of having to hold control while doing that. - The ordering of the action but

  7. Developer post

    Beta branch updated to 2.1.0-beta

    Bug fixes: - If you are killed by rotted potions or blood magic, the correct 'killed by' name is shown in the high scores list. - Ushatars now only ever hit once per turn. Previously they would hit 3 times if they had nowhere to move to after attacking. UI updates: - inanimate ob

  8. Developer post

    Beta branch updated to 2.1.0-beta

    Bug fixes: - If you are killed by rotted potions or blood magic, the correct 'killed by' name is shown in the high scores list. - Ushatars now only ever hit once per turn. Previously they would hit 3 times if they had nowhere to move to after attacking. UI updates: - inanimate ob

  9. Developer post

    Beta branch updated to 2.0.1-beta

    Bug fixes: - savage strikes bonus no longer gets applied to off-hand melee weapons - riposte no longer triggers an attack from a charged off-hand melee weapon - fixed bug that could cause the game state to break when an enemy was killed Misc: - If there is a fatal error a popup w

  10. Developer post

    Beta branch updated to 2.0.1-beta

    Bug fixes: - savage strikes bonus no longer gets applied to off-hand melee weapons - riposte no longer triggers an attack from a charged off-hand melee weapon - fixed bug that could cause the game state to break when an enemy was killed Misc: - If there is a fatal error a popup w

  11. Developer post

    Work in progress 2.0.0 update now live on the beta branch

    A work in progress version of the 2.0.0 update is now live on the beta branch for players that are interested in seeing the new stuff early or want to help test balance/technical issues. To unlock the beta branch, right click on the game in your steam library, open the 'Betas' ta

  12. Developer post

    Work in progress 2.0.0 update now live on the beta branch

    A work in progress version of the 2.0.0 update is now live on the beta branch for players that are interested in seeing the new stuff early or want to help test balance/technical issues. To unlock the beta branch, right click on the game in your steam library, open the 'Betas' ta

  13. Developer post

    v1.2.0 now live - Leveling system improvements

    Version 1.2.0 is now live. This update is intended to improve the levelling system, making it a bit fairer and less RNG dependent. This was the most common complaint in reviews so hopefully this will make a big difference :) Changed number of talents you can pick from when you le

  14. Developer post

    v1.2.0 now live - Leveling system improvements

    Version 1.2.0 is now live. This update is intended to improve the levelling system, making it a bit fairer and less RNG dependent. This was the most common complaint in reviews so hopefully this will make a big difference :) Changed number of talents you can pick from when you le

  15. Developer post

    More updates on the beta branch

    I have made the following changes to the build running on the beta branch right now: Changed number of talents you can pick from when you level up to 3. Removed the "Explosive" talent. I don't think anyone ever picks it. The "Telefrag" talent is only offered if you are holding a

  16. Developer post

    More updates on the beta branch

    I have made the following changes to the build running on the beta branch right now: Changed number of talents you can pick from when you level up to 3. Removed the "Explosive" talent. I don't think anyone ever picks it. The "Telefrag" talent is only offered if you are holding a

  17. Developer post

    1.2.0 beta now available

    v1.2.0 is up on the beta branch now. It's a small update with the following changes: - When you level up you can now pick from 4 talents instead of 2. - Monsters immunities are now shown in their descriptions (e.g. immune to bleed, terror, etc). These are only small changes but h

  18. Developer post

    1.2.0 beta now available

    v1.2.0 is up on the beta branch now. It's a small update with the following changes: - When you level up you can now pick from 4 talents instead of 2. - Monsters immunities are now shown in their descriptions (e.g. immune to bleed, terror, etc). These are only small changes but h

  19. Developer post

    v1.1.1 update now live

    This update fixes the following bugs: Monsters no longer spawn inside vases in the deep moot. Bleed damage can no longer be less than 1. Healing rings will no longer lose their charge when moving between levels while inside your backpack OSX 10.10 launch problems should be solved

  20. Developer post

    v1.1.1 update now live

    This update fixes the following bugs: Monsters no longer spawn inside vases in the deep moot. Bleed damage can no longer be less than 1. Healing rings will no longer lose their charge when moving between levels while inside your backpack OSX 10.10 launch problems should be solved