Hotfix - 0.61 v3
Fixed incorrect quests Added a bed in the office Added a hint about a bed in the office Corrected some translations

Developer posts and news about this game.

Fixed incorrect quests Added a bed in the office Added a hint about a bed in the office Corrected some translations

- Optimized Bike Shop 3D model - Returned some missed textures from PC, electronics, gadgets etc.

Hey everyone, sorry for going quiet for so long, let me explain everything from the start! Some of you know I made this game together with my partner, that's why we were called Minds 2 Bros, we'd been friends for a long time and dreamed of making games together. He handled the co

Fixed a bug where the notification did not appear after completing the entire quest chain. Fixed a bug where purchasing materials one by one was not counted for the quest. Fixed a bug where the contract payment could be deducted twice. Fixed a bug where NPCs sometimes did not ent

– Fixed a bug with furniture racks in the storage area. You need to re-select the furniture in them, save the game, and the rack will retain its purpose on subsequent re-entries. – Fixed a bug with quests for ordering materials, now everything works correctly. We optimized textur

New Materials Procurement System - We’ve completely overhauled the purchasing flow—it’s now more interactive - Starting today, you can no longer order materials from the tablet - The map now features 4 suppliers; each offers several product types at reasonable prices You can: - V

- Fixed a bug where shelves were not saved in the new store - Optimization of shelves in the new furniture store - Fixed the computer in the office, now the new furniture store is displayed there - NPCs now correctly build a route to the new store

Patch Notes v0.55 Optimization: Code rewritten and sped up (~15 %) Refactoring touched NPC movement logic, lighting calculations, and part of the UI system Texture compression and repacking (~10 %) Overall project optimization — 10 % Light NPC optimization — some scripts moved to

Hotfix 0.53.2 #2 - Property save data is now deleted when you start a new game

Fatal Error Resolved

🔧 Systems & Logic We’ve overhauled the core movement and priority algorithms. Shoppers now glide around obstacles more smoothly, get stuck in aisles far less often, and reach the checkouts more reliably. We also refined the shopper behavior model. Agents now weigh nearby ite

Fixed a bug with the mall name and its dimensions Fixed an issue in the fitness center where mats couldn’t be placed and payments couldn’t be collected Fixed a font bug in the fitness center that caused ticket prices to be invisible Fixed a color issue with floor indicators in th

Greetings, Managers! We've done a massive overhaul of the game — both inside and outside your favorite shopping mall, things have become much nicer. Here's what's new: 🏢 Major Changes: - The main shopping mall building has been completely replaced — now it's more beautiful and m

🔥 Key Changes • Engine upgrade – transition to Unreal Engine 5.5. • New Mechanics: • Added vending machines and sales kiosks. • Introduced a new split decoration system. • 60+ new decoration objects added. 🎮 Gameplay Improvements • 21 Steam achievements added. • Easter eggs add

Fix Storekeepers salary payment in taxes menu.

On February 28, 2025, we’ll be rewarding all active content creators (streamers, reviewers, etc.) who share their Grand Mall Simulator videos in our content_hub channel on Discord! ✨ How to get the keys? Create content about Grand Mall Simulator. Post the link to your video in #

Added a small grid for ceiling lights to make it easier to place them symmetrically. Fixed wall decor: now, there will be no large gaps between the wall and the decor when placing it. Reduced worker salaries. Increased the chance of receiving tips. Fixed Store Manager logic where

Fixes: Resolved an issue in the shoe store on the second floor; shelves can now be placed flush against the wall. Adjusted the ceiling in Vexelion Electronics. Fixed a bug causing incorrect statistics to display. Fixed multiple issues in the logic of Store Managers. Resolved a bu

Improvements: - Adjusted the brightness of light sources to improve visibility across all areas. - Revised the behavior of certain NPCs for better gameplay flow. - Added optimization for certain objects to improve overall performance. Bug Fixes: - Fixed an issue where customers w

Improvements and Fixes: Corrected action prompts (E and R) display. Fixed bank purchase task: now properly checks ownership. Disabled tablet interface while using the shelf widget. Added an "Apply" button for price changes. Fixed store managers' and customers' behavior. Added she