Minor hotfix
Fixed not being able to enter the Abyss immediately after getting the key.

Developer posts and news about this game.

Fixed not being able to enter the Abyss immediately after getting the key.

The day has finally come! Abyss Chaser is out of Early Access and it's now as complete as it will ever be. If you were following previous updates and you're up to date with game's content here's what the final update brings: -Enteirely new biome - The Abyss. In the Abyss you desc

Hello Abyss Chasers! I'm thrilled to announce that Abyss Chaser is featured in No Time To Loot event and is also going to be discounted for 20% during event sale :) Also, this is the perfect time to announce the date of full 1.0 game release: On 16.11.2025 so exactly half a year

This is the final content update before full 1.0 release! Abaddon can now finish his quest in hell by beating its last boss. You can also unlock all Weapons and Patrons in this expansion. This is not the end of Abaddon's journey though! The full release will feature the final bio

-Fixed Hellish Cauldron not granting the power sometimes -Fixed Sensor not reveling miniboss room location -Fixed Unseen questline ending dialog being unlocked too early

Fixed an issue with Stage Select UI being locked when clicking on Fourth Domain of Hell in some cases.

The first major content update features the Third Domain of Hell which is inhabited by new enemy type. You can now challenge the defender of this domain, claim his amulet and proceed your chase for the Abyss with the found ally and arsenal of weapons. Added: -New Hell level -Uniq

-You can now see how many drinks and items you have in the storage while in Aftermath shop menu. -Added notifications when you get a new weapon/amulet in the Loadout Panel. -Fixed a rare bug that caused fast-hitting weapons deal 0 damage when time was slowed. -Secret Recipe achie

-Fixed an issue causing the same drink to be unlocked multiple times -Fixed Aftermath drink list overflowing in some rare situations -Added closure to drink unlocking storyline -Fixed several typos

Super minor fix: -In some rare cases list of items in the Armory overlapped the Abyss Dust counter.

-Fixed too long drink names in Aftermath displayed incorrectly -Fixed Workshop item hints -Added missing Lamia miniboss tiles after unlocking Second Domain

-Fixed Workshop item list overflowing when too many weapons were collected -Fixed Garage UI when items were fully upgraded -Added missing Harbinger reward -Minor tweaks to Vagabond modules

-Fixed some achievements not being unlockable. -Fixed Aftermath currency icons being inconsistent. -Minor balance tweaks for minibosses.

Fixed a bug that prevented victory for some runs and displayed incorrect overworld map layout.

The first devlog of Abyss chaser just dropped on YouTube. I talk about the genesis of my game and how I tried to make it stand out in the genre. Check it out to learn more about the game:

The updated demo wipes the old demo save because the new one is going to be compatible with Early Access review. This way you can keep your progress from the demo after you decide to buy the game. Graphics assets for Patron's skills were reworked by amazing pixel artist - Piotr W

Watch me play the entire demo from tutorial to beating Verin in the Hallway of Hell.

Abyss Chaser has always been designed with handheld devices in mind. It works perfectly on Steam Deck and while I'm still waiting for it to be "Verified" by Valve you can already play it on your Decks :) The game has been carefully tested and there are currently no 'known issues'