whoops
hey! turns out when i updated to 1.1 w/ the arcade mode updates, i accidentally disabled the ending cutscene when beating the game in ARENA mode. my bad lol should be fixed now -chloe

Developer posts and news about this game.

hey! turns out when i updated to 1.1 w/ the arcade mode updates, i accidentally disabled the ending cutscene when beating the game in ARENA mode. my bad lol should be fixed now -chloe

last build had an uncaught bug where dying on a boss in non-bossrush play would cause the music to revert to the non-boss music. my bad! fixed now. enjoi

hello folks! its been a while, been sitting on this update for a bit but busy grinding. also spent a long time trying to get replays and 2P Versus to work, but sadly those are still dreams as of now. someday tho~ anyway heres whats in this update, which is still cool imo: - added

someone on bluesky found a new crash! i have literally no idea how it hadnt shown up before, its in code thats been there since release, my only guess is that somethin on the GMS backend (updated versions yesterday) changed how some variable types were interacting, yadayadayada n

hey all! thanks to a reviewer i caught wind that there was a crash in the input system i didnt catch after updating it. shocked it went under the radar for so long but what can ya do anyway you should be able to enable mouse mode again, PLUS a bunch of non-ascii characters are no

hiiiiii so i did some stuff - fixed a crash when changing keybinds on the ARENA map screen - polished up the lasers, made em look pretty, clarified the "gem" position, less flashing - summoned animals can now be hit with balls! as it always should have been tbh anyway enjoy hope

heyhey nothing major, updated to add a vsync option in the settings menu. "mouse control" got moved to the control settings. also flipped a gm studio related switch that may (i hope) help some weird incompatibility edge cases. ok bye -chloe

hey all. first post-release patch is up. heres what i did - added support for cloud saves (works between steamdeck/windows too) - added the first round of basic cheevos, fun challenge stuff later! - made it so the ball moves at 75% speed on Easy Mode - fixed(?) the audio bug in a