Small Update #3
Ahoy everyone, just a minor update. Minor performance improvements Font/UI resizing and additional fonts have been added in preparation for upcoming localization That's all! Cheers, Ralf

Developer posts and news about this game.

Ahoy everyone, just a minor update. Minor performance improvements Font/UI resizing and additional fonts have been added in preparation for upcoming localization That's all! Cheers, Ralf

Hey all Fixed a small issue where the return button on the quit confirmation menus wasn't clickable per mouse Added a button to join my Discord at the quit confirmation menus Join the Discord here: Cheers, Ralf

Ahoy everyone! It's the final week of Ocean Survivors' launch month, and I'm blown away! The 33 reviews are almost 100% positive, AND Ocean Survivors hit a huge milestone of ~1500 sold units! I am super grateful to every single one of you who has played, streamed, or reviewed the

Ahoy Everyone! Another small update has been launched Abilities Mace When having two maces, they will now deflect cannonballs Increase of rotation speed when leveling up Balancing Seeing that less than 1.5% of all players have been able to reach level 50, aka max out all abilitie

Ahoy! Yesterday I received some bug reports regarding some of the menus being unreadable if you don't have your system set to English. Example for when the game detects and sets French as the current language. This is most likely due to me testing out a localization package in th

Ahoy Mateys! There has been a small update to Ocean Survivors Ship-Oriented Steering You can now change the steering type in the settings to either screen based steering or ship based In ship based turning, it essentially turns the ship left or right, and the forward input makes

Ahoy Pirates! Having launched the game just 24 hours ago, the feedback has been great. The 11 reviews gave my game a review score of positive! Seeing this many people having played the game and enjoying it truly is an amazing feeling! As a solo developer, I rely on Steam's algori

Hello everyone! After roughly 20 months or almost two years of development and learning (holy, that went by fast) of what started as a university project and is now becoming my first release on Steam, I'm happy to announce that Ocean Survivors will be releasing on July 31, 2026 !

Hello everyone! After taking longer than I expected, the final demo update is out! The term "final" just means that no additional content currently is planned for the demo. If bugs were to surface, they would obviously still be dealt with. What's New: Persistent ability unlocks t

Hello everyone! This demo update includes the following additions: Breakable crates containing items to help your run Increase in gold loot thanks to improvement in the ship's offenses and the introduction of crates This affects the leaderboard due to the fact that higher scores

Newly Added Abilities Torpedo Cannonballs Launch gunpowder powered cannonballs towards enemy ships and attack them from below Air Strike Fire a barrage of cannons into the sky to wreck multiple enemies Mace A rotating mace attached to your ship to wreck other ships Newly Added Po

Ahoy Pirates! A bunch of small updates have been implemented into the Ocean Survivors Demo! Enemy cannonballs are now color coded red for better visibility Sky Pirate hit detection has been reworked to be more efficient in sinking ships Various VFX have been added to increase vis