Slave Harem

artoonu

Released
Oct 24, 2024
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Patch 2.0.3

    - redesigned controls and inner logic in fishing minigame to make it more intuitive and accessible, it now has additional keyboard controls and controller behaves more naturally ; it should remove an edge case bug where the frame did not move at all or "snapped" to edges and cent

  2. Developer post

    Play it on Steam Deck!

    I'm happy to announce that the game received official "Verified" compatibility status after recent updates! Grab your Steam Deck and give it a go! The game utilizes a full 16:10 aspect ratio for most of the time, but sex scenes are locked to 16:9 with black bars at the top and bo

  3. Developer post

    Changes in 2.0.2

    2.0.2 - adjusted UI and a few skill description texts - fixed dialogue log scroll with controller - fixed hiding UI in dialogue with controller to toggle-style - fixed behavior when having two controllers connected - changed input detection to only button - fixed SteamInput contr

  4. Developer post

    Hotfix 2.0.1

    Fixed "Sex" button not working with mouse. I changed the backend of this button with 2.0 and forgot to hook it up back to original function.

  5. Developer post

    UPDATE 2.0!

    Hello! First of all, thank you for giving Slave Harem a chance, even despite the current review rating. I've learned a lot since this game so I thought I'll backport several cool things I developed for "Flavors of Desires" (link at the bottom). It's hard to summarize what's chang

  6. Developer post

    Flavors of Desires - new game announced!

    Adult-Only 3D Adventure with JRPG-inspired elements and card-based combat. The end of adventuring is not the end of the journey. Check out the details on Store Page!

  7. Developer post

    Version 1.3.6

    v1.3.6: - fixed error in shop locking selling to the amount of held money - filled hole in hilltop 3D map - probably fixed bug when trying to change party order - monster logic processing optimization (backported from next project) - added native Linux OS support As usual, let me

  8. Developer post

    Update 1.3.5 - Remade movement and bugfixes

    This is not a very big update, but I thought I'd post it as more visible news so you can see that I've added more "normal" 3D character control. It's actually a partial backport from the upcoming project. Unfortunately adding running would require rewriting everything and that mi

  9. Developer post

    v1.3.4

    - disabled all input between scene changes, should fix rare bugs when clicking something during loading The previous solution worked, but the issue still existed for events in 3D maps, this patch hopefully fixes it.

  10. Developer post

    1.3.3 Quick patch

    v1.3.3: - hopefully, fixed a rare bug that caused bypassing an event causing sequence progress break - disabled skipping in the first seconds after opening dialogue, pressing it before it initialized caused background load failure

  11. Developer post

    1.3.2 small adjustments

    v1.3.2: - fixed Merylice 2nd scene visuals - attempt to fix a bug when clicking during loading after battles caused a crash in some cases

  12. Developer post

    1.3.1 hotfix

    Fixed load saves screen not displaying when using mouse and keyboard.

  13. Developer post

    1.3 - "Take Control" is here!

    I've decided to take the opportunity and test how to even handle controller support. Turns out that the game should be designed with it in mind for best results. While not perfect, it works in most gameplay, some UI are a bit unintuitive. I've also noticed that some players are c

  14. Developer post

    v1.2 - "White Fluid"

    v1.2 changes: - I've seen you wanted more obvious C-U-M, so I added that to sex scenes - 1st Merylice scene got the button removed - tiny adjustments here and there Also, if you encounter any crashes that do not display anything, I've updated possible fixes, you can take a look a

  15. Developer post

    Regarding bugs - how to report them

    I'd like to make everyone's experience as good as possible, but for that, I need your help. I can't fix the issue if I don't know what's causing it. Posts and reviews "It's not working" don't help without more information. Please read the details below. I'm just one person, I don

  16. Developer post
  17. Developer post

    v 1.1.1 - hotfix

    v1.1.1: - slightly changed dialogue event queueing, trying to make it double-click proof

  18. Developer post

    Version 1.1

    v 1.1: - fixed crash in battle when clicking on entity card without active skill - fixed self-effect not being applied ("dizzy" from Merylice's skill "Bash") - fixed dialogue progressing more lines at once with some input devices (probably, can't test it) - you can now progress d

  19. Developer post

    Upcoming patches!

    Thank you very much for playing Slave Harem! This is a very different and much more complex game from my previous ones, so, unfortunately, bugs happen. There are things that my playtesters and I just don't catch or the errors just don't appear. Please give me a couple of days to

  20. Developer post

    Day 0 Patch (25 October)

    I've heard that the game crashes for some players in 3D segments, following your suggestions, I set lowest graphical settings by default, that should minimize issues on low-end computers and integrated GPUs. You can always turn up anti-aliasing settings and lower/turn off again i