ver.1.5.6
Fixed a bug in the arcade game "Space Gang" (shooting game) where the player could not return to the arcade after the score results were displayed.

Developer posts and news about this game.

Fixed a bug in the arcade game "Space Gang" (shooting game) where the player could not return to the arcade after the score results were displayed.

* Adjusted the map tiles.

☆ General Fixes ・Fixed a bug where the bet amount was not displayed when losing at poker. ・Fixed an issue where the Wine (alcohol) item was duplicated. ☆ Chinese Version Only ・Fixed some text that had not been properly localized into Chinese and made minor wording adjustments.

We’ve received many messages and reviews from players asking for Chinese language support, and we’re happy to finally release this update. Special thanks to everyone who helped with the translation: ◆蝙蝠 ◆OrihikeT ◆hakiri27 ◆Shashlik543_L Thank you so much. And of course, thank yo

・Day 1 to Day 2: Fixed a bug where players could select sleep even if their stamina was not low before answering the phone. ・Day 4, Parent's house hallway: Fixed a bug where the game would become stuck if the player lost the battle against Clement.

Improved the clarity of item locations and hints within the game.

【Dig Night Christmas Special】 I had it translated into Chinese! Thank you very much, Haki and Shashlik543_L...! 🔗

Addressed an issue where the game would crash if audio files were missing, allowing it to proceed without crashing. >This fix applies not only to sound effects (SE) but also to background music (BGM), music events (ME), and background sounds (BGS).

Fixed an issue where the game would crash when failing to load audio data in some environments.

Day 4: Fixed a bug where the character would remain transparent permanently after correcting the time at the post office. We apologize for the inconvenience, but please try moving on the map or reloading the game to remove the transparency effect. Thank you for your understanding

Day 2: Sewer Fixed a bug where an empty glass could be used twice on the bird and became impossible to retrieve. Added maps to four locations in the sewer. Adjusted some in-game text. Thank you so much to everyone who played the game. Looking forward to next year as well!

To celebrate the 1st anniversary of Dig Night, I’ve released a short Christmas visual novel. It’s a small bonus for players who’ve finished the main game, but it’s playable even if you haven’t. 言語 / Languages: 日本語 / English ▼itch(DL & browser version) ▼booth

It’s that time of year again — the Steam Awards! Thank you so much to everyone who’s played and supported Dig Night . If you enjoyed the game, I’d be really happy if you could nominate it for a Steam Award this year. You can choose any category you like, but personally, I think O


ver.1.4.5.1 EN only (This fix applies to the English version only) Corrected several English lines. Fixed an issue where "EVEN or ODD" failed to detect medal count and the game could not be played.

・Fixed a bug where an error message appeared at the start of Day 2.

Day 2: Fixed combat loop bug in the sewers Resolved an issue where battles against the Lustbeast could loop endlessly.

The Day 2 movie “A Wonderful Dinner” could not be played on some environments and caused crashes. The video has been re-encoded to improve compatibility.

- Removed the DLL used to disable F12, as it caused startup issues in some environments. (From now on, pressing F12 will trigger the default RPG Maker reset. You can change Steam's screenshot key from the settings menu.)

- Day 2: Adjusted enemy data to improve stuttering in the town map - Fixed an issue where, in some environments, a DLL could not be loaded properly - Fixed untranslated English text in some places