Enhanced the taunt skill to forcibly pull enemies for a short duration. Added color indicators to the exploration map to represent different states. Gray indicates unexplored areas.
Enhanced the taunt skill to forcibly pull enemies for a short duration. Added color indicators to the exploration map to represent different states. Gray indicates unexplored areas.
A free - view switch has been added to the settings menu, and the default view has been changed to a view that can only rotate horizontally. The problem of floating characters constantly generated due to a large amount of decomposition has been optimized. Some Chinese typos have
A free - view switch has been added to the settings menu, and the default view has been changed to a view that can only rotate horizontally. The problem of floating characters constantly generated due to a large amount of decomposition has been optimized. Some Chinese typos have been fixed. The BUG that the keys return to the default settings when the game is reopened after customizing the key settings has been fixed. Some skill - prompt texts have been optimized.
Updated the core plugin to prevent exception errors. Fixed a bug that caused effects to become larger when using MOD model packs. Fixed a bug that caused duplicate parts to appear when creating characters. Fixed a bug that prevented the Tiamat Earth Sword from being equipped afte
Updated the core plugin to prevent exception errors.
Fixed a bug that caused effects to become larger when using MOD model packs.
Fixed a bug that caused duplicate parts to appear when creating characters.
Fixed a bug that prevented the Tiamat Earth Sword from being equipped after uninstalla
After the game is minimized, it can run in the background. Try to reduce the occurrence of bugs during battle scene transitions. (Currently, staying in the idle state for a long time will cause strange bugs, and they are still under repair.) Fix the problem that the card of Amelo
After the game is minimized, it can run in the background.
Try to reduce the occurrence of bugs during battle scene transitions. (Currently, staying in the idle state for a long time will cause strange bugs, and they are still under repair.)
Fix the problem that the card of Amelodi cannot be dropped in the Tower of Babel.
A save icon has been added to the upper - right corner of the large - map, and saving can be done on the large - map. The function of tracking error - reporting logs has been added. The card inheritance function on weekends has been modified. The limit for the same card has been
A save icon has been added to the upper - right corner of the large - map, and saving can be done on the large - map.
The function of tracking error - reporting logs has been added.
The card inheritance function on weekends has been modified. The limit for the same card has been changed from 1 to a maximum of 4 cards for inheritance.
Modify the rules for obtaining cards in the next playthrough after clearing the game to reduce the problem of the card warehouse being full in multiple playthroughs. The card rule is changed so that the new playthrough inherits all the cards above the legendary level from the pre
Modify the rules for obtaining cards in the next playthrough after clearing the game to reduce the problem of the card warehouse being full in multiple playthroughs. The card rule is changed so that the new playthrough inherits all the cards above the legendary level from the previous playthrough, but the quantity is limited to 1.